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KeyShot is designed to provide real-world lighting right out of the box. Through environment presets and the ability to modify them or create your own, your scene can be lit just the way you need with everything visible in real-time.
You can find environment presets in the Environment Library or KeyShot Cloud Library.
The Environment tab of the Project window includes the ability to set up different Environments and their settings, for fast access and navigation.
When a new scene is opened the Environment List is populated with the environment used in the Default Startup Scene specified in the General Preferences. All changes made to the settings will be recorded and saved with that environment.
Adding an Environment
You can add environments in the following ways:
- Drag and drop from the Environment Library/KeyShot Cloud Library onto the Real-time View – this replaces the current environment.
- Double click an environment in the Environment Library – this replaces the current environment
- Drag and drop from the Environment Library/KeyShot Cloud Library onto the Real-time View while pressing ALT – this adds a new environment in the Environment List.
- Drag and drop from the Environment Library onto the Environment List – this adds a new environment in the Environment List
Creating a New Environment
Apart from dragging an environment from the library onto the list you can create a new environment in 3 ways:
Add Environment – Here you almost start from scratch, the new environment is based on the current Settings, but there is no lighting environment information. See the Environment Settings and HDRI Editor pages for more information on how to set up the lighting environment.
Duplicate Environment – You can also copy the current environment. This way you can try out minor changes to an environment, without changing the original.
Scene tree – In the scene tree you can create a new environment by right-clicking on Environments in the scene tree, and then choosing Add Environment.