{"id":9634,"date":"2020-11-05T10:33:08","date_gmt":"2020-11-05T09:33:08","guid":{"rendered":"http:\/\/www.keyshot.com\/manual\/tools\/material-importer\/"},"modified":"2022-03-15T11:47:58","modified_gmt":"2022-03-15T10:47:58","slug":"material-importer","status":"publish","type":"manual_documentation","link":"https:\/\/manual.keyshot.com\/keyshot11\/manual\/tools\/material-importer\/?lang=de","title":{"rendered":"Material Importer"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_83 ez-toc-wrap-right counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">On this page<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-6a3043043d503\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #ffffff;color:#ffffff\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #ffffff;color:#ffffff\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-6a3043043d503\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/tools\/material-importer\/?lang=de\/#AxF_Appearance_Exchange_Format\" >AxF (Appearance Exchange Format)<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/tools\/material-importer\/?lang=de\/#U3M_Unified_3D_Material\" >U3M (Unified 3D Material)<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/tools\/material-importer\/?lang=de\/#Substance_Painter_Textur-Sets\" >Substance Painter (Textur-Sets)<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/tools\/material-importer\/?lang=de\/#Exportieren_von_Textur-Sets_in_Substance_Painter\" >Exportieren von Textur-Sets in Substance Painter.<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/tools\/material-importer\/?lang=de\/#In_KeyShot_Importieren\" >In KeyShot Importieren<\/a><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<div class=\"wp-block-group\"><div class=\"wp-block-group__inner-container is-layout-flow wp-block-group-is-layout-flow\">\n<p>Mit dem <img loading=\"lazy\" decoding=\"async\" width=\"16\" height=\"16\" class=\"wp-image-8714\" style=\"width: 16px;\" src=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/import_materials_icon.png\" alt=\"\"\/><em>Materialimporter-Tool<\/em>\u00a0k\u00f6nnen Sie nicht nur native Formate wie KMP und MTL importieren, sondern auch folgende Formate von Drittanbietern importieren und in KeyShot-Materialien umwandeln.<\/p>\n\n\n\n<p>Im Flyout Material Importer sehen Sie Optionen zum Importieren einzelner Materialien (.kmp, .mtl, .axf, .u3m, .sp) sowie eine Option zum Importieren aller Materialien in einen Ordner. Verwenden Sie die Option <em>Alle Materialien in Unterordner importieren<\/em>, wenn Sie Ihrer Bibliothek mehrere Materialien hinzuf\u00fcgen m\u00f6chten, da dies den Prozess erheblich beschleunigt.<\/p>\n<\/div><\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"987\" height=\"1024\" src=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/Material-Importer-Tool-987x1024.png\" alt=\"\" class=\"wp-image-9637\" srcset=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/Material-Importer-Tool-987x1024.png 987w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/Material-Importer-Tool-289x300.png 289w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/Material-Importer-Tool-768x797.png 768w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/Material-Importer-Tool-1480x1536.png 1480w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/Material-Importer-Tool.png 1649w\" sizes=\"auto, (max-width: 987px) 100vw, 987px\" \/><\/figure><\/div>\n<\/div>\n\n<h2 class=\"wp-block-heading\" id=\"MaterialImporter-AxF(AppearanceExchangeFormat)\"><span class=\"ez-toc-section\" id=\"AxF_Appearance_Exchange_Format\"><\/span>AxF (Appearance Exchange Format)<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n<p>Wenn Sie AxF-Dateien importieren, konvertiert KeyShot sie in das Gemessen-Material und f\u00fcgt sie dem ausgew\u00e4hlten Ordner in der Materialbibliothek hinzu.<\/p>\n\n<p>Wenn Sie das Material nicht zur Bibliothek hinzuf\u00fcgen m\u00f6chten, sondern es nur in der aktuellen Szene verwenden m\u00f6chten, k\u00f6nnen Sie das Gemessen-Material auch auf der Registerkarte Material (im Projektfenster) ausw\u00e4hlen. Hier k\u00f6nnen Sie das Material direkt laden.<\/p>\n\n<h2 class=\"wp-block-heading\" id=\"MaterialImporter-U3M(Unified3DMaterial)\"><span class=\"ez-toc-section\" id=\"U3M_Unified_3D_Material\"><\/span>U3M (Unified 3D Material)<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n<p>Wenn Sie U3M-Dateien importieren, konvertiert KeyShot sie in das Generisch-Material und f\u00fcgt sie dem ausgew\u00e4hlten Ordner in der Materialbibliothek hinzu. Weitere Informationen zum u3m-Format finden Sie <a href=\"https:\/\/www.u3m.info\/\" target=\"_blank\" rel=\"noreferrer noopener\">hier<\/a>.<\/p>\n\n<h2 class=\"wp-block-heading\" id=\"MaterialImporter-SubstancePainter(TextureSets)\"><span class=\"ez-toc-section\" id=\"Substance_Painter_Textur-Sets\"><\/span>Substance Painter (Textur-Sets)<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n<h3 class=\"wp-block-heading\" id=\"MaterialImporter-ExportingTexturesetsinSubstancePainter.\"><span class=\"ez-toc-section\" id=\"Exportieren_von_Textur-Sets_in_Substance_Painter\"><\/span>Exportieren von Textur-Sets in Substance Painter.<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p>Um das\u00a0<em>Material Importer-<\/em>Tool zum Anwenden von Substance Painter-Textur-Sets auf Ihr Modell zu verwenden, m\u00fcssen Sie beim Exportieren die Voreinstellung\u00a0<em>KeyShot 9+<\/em>\u00a0ausw\u00e4hlen. Wenn es in Ihrer Version von Substance Painter nicht verf\u00fcgbar ist, finden Sie m\u00f6glicherweise das Installationsprogramm, das die Exportvoreinstellung hinzuf\u00fcgt, auf der Seite des\u00a0<a href=\"https:\/\/manual.keyshot.com\/plugins\/manual\/substance-painter\/\">Substance Painter-Plugins<\/a>\u00a0zusammen mit Anweisungen zur Installation. Bei Substance Painter-Projekten, die mit den richtigen Einstellungen exportiert wurden, wird dem Ordnernamen .sp hinzugef\u00fcgt.<\/p>\n\n<h3 class=\"wp-block-heading\" id=\"MaterialImporter-ImportingintoKeyShot\"><span class=\"ez-toc-section\" id=\"In_KeyShot_Importieren\"><\/span>In KeyShot Importieren<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\">\n<p>Der Material -Importer konvertiert Textur-Sets von Substance Painter in das Generisch-Material. Da Substance Painter-Projekte im Allgemeinen f\u00fcr ein bestimmtes Modell erstellt werden, werden die generierten Materialien (im Gegensatz zu den anderen Formaten) nicht automatisch zur Bibliothek hinzugef\u00fcgt. Die Materialien werden in einer Art tempor\u00e4rer Bibliothek zur Verf\u00fcgung gestellt, von wo aus sie per Drag &amp; Drop auf das Modell angewendet werden k\u00f6nnen. Auf diese Weise wird Ihre Bibliothek nicht mit Materialien \u00fcberflutet, die Sie nur einmal ben\u00f6tigen.<\/p>\n\n\n\n<p><strong>So geht&#8217;s:<\/strong><\/p>\n\n\n\n<ol class=\"wp-block-list\"><li>W\u00e4hlen Sie das Material Importer Tool<\/li><li>W\u00e4hlen Sie Ihr exportiertes Substance Painter-Projekt aus (Ordner endet mit .sp)<\/li><li>KeyShot generiert aus jedem Textur-Set im Projekt ein Material und listet es mit dem Namen des Textur-Sets auf.<\/li><li>Ziehen Sie die Materialien in der Echtzeitansicht oder im Szenenbaum per Ziehen &amp; Ablegen auf das Modell.<\/li><\/ol>\n\n\n<p>Weitere Informationen zu Substance Painter-Textur-Sets finden Sie \u00a0<a href=\"https:\/\/docs.substance3d.com\/spdoc\/texture-set-154140919.html\" target=\"_blank\" rel=\"noreferrer noopener\">hier<\/a>.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"668\" height=\"756\" src=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/substance_painter_importer.png\" alt=\"\" class=\"wp-image-9638\" srcset=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/substance_painter_importer.png 668w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/substance_painter_importer-265x300.png 265w\" sizes=\"auto, (max-width: 668px) 100vw, 668px\" \/><\/figure><\/div>\n<\/div>\n","protected":false},"author":29916,"featured_media":0,"parent":9572,"menu_order":55,"template":"","manualdocumentationcategory":[19],"manual_doc_tag":[],"class_list":["post-9634","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-keyshot-de"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Material Importer - KeyShot 11 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/tools\/material-importer\/?lang=de\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Material Importer - KeyShot 11 Manual\" \/>\n<meta property=\"og:description\" content=\"Mit dem Materialimporter-Tool\u00a0k\u00f6nnen Sie nicht nur native Formate wie KMP und MTL importieren, sondern auch folgende Formate von Drittanbietern importieren und in KeyShot-Materialien umwandeln. Im Flyout Material Importer sehen Sie Optionen zum Importieren einzelner Materialien (.kmp, .mtl, .axf, .u3m, .sp) sowie eine Option zum Importieren aller Materialien in einen Ordner. 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Im Flyout Material Importer sehen Sie Optionen zum Importieren einzelner Materialien (.kmp, .mtl, .axf, .u3m, .sp) sowie eine Option zum Importieren aller Materialien in einen Ordner. 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