{"id":6498,"date":"2020-07-20T13:15:29","date_gmt":"2020-07-20T13:15:29","guid":{"rendered":"https:\/\/bssrdf.com\/?post_type=manual_documentation&#038;p=6498"},"modified":"2020-09-24T13:58:37","modified_gmt":"2020-09-24T11:58:37","slug":"render-vr-images","status":"publish","type":"manual_documentation","link":"https:\/\/manual.keyshot.com\/keyshot11\/manual\/virtual-reality\/render-vr-images\/","title":{"rendered":"Render VR Images"},"content":{"rendered":"\n<p>This section will guide you through the steps necessary to render out an image to view on a VR head-mounted display:<\/p>\n\n\n\n<ol class=\"wp-block-list\"><li>Open and setup the scene of your choice in\u00a0KeyShot.<br><\/li><li>Go to the\u00a0<em>Project<\/em>\u00a0window&#8217;s\u00a0<em>Camera<\/em>\u00a0tab and open the\u00a0<em>Lens Settings<\/em>\u00a0accordion.<br><\/li><li>Select\u00a0<em>Panoramic<\/em>\u00a0mode<em>.<\/em><\/li><li>Depending on the type of VR device you have, you may need to select\u00a0<em>Cube Map<\/em>\u00a0or\u00a0<em>Spherical,\u00a0<\/em>i.e. Oculus Rift and HTC Vive can use both, but Google Daydream needs a Spherical\u00a0image.<br><\/li><li>Enable the\u00a0<em>Stereo<\/em>\u00a0radio button.<br><\/li><li>Go to the\u00a0<em>Render<\/em>\u00a0menu by using the\u00a0<em>Render<\/em>\u00a0button in the toolbar or by going to the top menu under\u00a0<em>Render &gt; Render&#8230;<\/em>\u00a0<br><\/li><li>Render the image as you would any other image. Keep in mind that you will be &#8220;immersed&#8221; in the scene, so the bigger the image resolution the more realistic it will look.<br><\/li><li>Upload your rendered image to your headset to view the VR image. This step can be different for each VR headset device. Please consult the headset manufacturer for specific instructions for loading a VR image.<\/li><\/ol>\n","protected":false},"author":29916,"featured_media":0,"parent":6473,"menu_order":2,"template":"","manualdocumentationcategory":[13],"manual_doc_tag":[],"class_list":["post-6498","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-keyshot"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Render VR Images - KeyShot 11 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/virtual-reality\/render-vr-images\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Render VR Images - KeyShot 11 Manual\" \/>\n<meta property=\"og:description\" content=\"This section will guide you through the steps necessary to render out an image to view on a VR head-mounted display: Open and setup the scene of your choice in\u00a0KeyShot.Go to the\u00a0Project\u00a0window&#8217;s\u00a0Camera\u00a0tab and open the\u00a0Lens Settings\u00a0accordion.Select\u00a0Panoramic\u00a0mode.Depending on the type of VR device you have, you may need to select\u00a0Cube Map\u00a0or\u00a0Spherical,\u00a0i.e. Oculus Rift and HTC Vive [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/virtual-reality\/render-vr-images\/\" \/>\n<meta property=\"og:site_name\" content=\"KeyShot 11 Manual\" \/>\n<meta property=\"article:modified_time\" content=\"2020-09-24T11:58:37+00:00\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data1\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/manual.keyshot.com\\\/keyshot11\\\/manual\\\/virtual-reality\\\/render-vr-images\\\/\",\"url\":\"https:\\\/\\\/manual.keyshot.com\\\/keyshot11\\\/manual\\\/virtual-reality\\\/render-vr-images\\\/\",\"name\":\"Render VR Images - 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KeyShot 11 Manual","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/manual.keyshot.com\/keyshot11\/manual\/virtual-reality\/render-vr-images\/","og_locale":"en_US","og_type":"article","og_title":"Render VR Images - KeyShot 11 Manual","og_description":"This section will guide you through the steps necessary to render out an image to view on a VR head-mounted display: Open and setup the scene of your choice in\u00a0KeyShot.Go to the\u00a0Project\u00a0window&#8217;s\u00a0Camera\u00a0tab and open the\u00a0Lens Settings\u00a0accordion.Select\u00a0Panoramic\u00a0mode.Depending on the type of VR device you have, you may need to select\u00a0Cube Map\u00a0or\u00a0Spherical,\u00a0i.e. Oculus Rift and HTC Vive [&hellip;]","og_url":"https:\/\/manual.keyshot.com\/keyshot11\/manual\/virtual-reality\/render-vr-images\/","og_site_name":"KeyShot 11 Manual","article_modified_time":"2020-09-24T11:58:37+00:00","twitter_card":"summary_large_image","twitter_misc":{"Est. reading time":"1 minute"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"https:\/\/manual.keyshot.com\/keyshot11\/manual\/virtual-reality\/render-vr-images\/","url":"https:\/\/manual.keyshot.com\/keyshot11\/manual\/virtual-reality\/render-vr-images\/","name":"Render VR Images - 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