{"id":6144,"date":"2020-07-20T06:44:10","date_gmt":"2020-07-20T06:44:10","guid":{"rendered":"https:\/\/bssrdf.com\/?post_type=manual_documentation&#038;p=6144"},"modified":"2022-02-10T11:36:38","modified_gmt":"2022-02-10T10:36:38","slug":"part-animations","status":"publish","type":"manual_documentation","link":"https:\/\/manual.keyshot.com\/keyshot11\/manual\/animation\/animation-types\/part-animations\/","title":{"rendered":"Part Animations"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_83 ez-toc-wrap-right counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">On this page<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-6a30531e82894\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #ffffff;color:#ffffff\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #ffffff;color:#ffffff\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-6a30531e82894\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/animation\/animation-types\/part-animations\/#Adding_a_Part_animation\" >Adding a Part animation<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/animation\/animation-types\/part-animations\/#_Translation\" >&nbsp;Translation<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/animation\/animation-types\/part-animations\/#_Rotation\" >&nbsp;Rotation<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/animation\/animation-types\/part-animations\/#Rotation\" >Rotation<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/animation\/animation-types\/part-animations\/#Pivot_Point\" >Pivot Point<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/animation\/animation-types\/part-animations\/#_Fade\" >&nbsp;Fade<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/animation\/animation-types\/part-animations\/#_Turntable_only_modelgroup\" >&nbsp;Turntable (only model\/group)<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/animation\/animation-types\/part-animations\/#Keyframe\" >Keyframe<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/animation\/animation-types\/part-animations\/#Tutorial\" >Tutorial<\/a><\/li><\/ul><\/nav><\/div>\n\n<p>Part animations affect your model&#8217;s position, orientation, and visibility in the scene. They allow you to translate, rotate, and fade all while maintaining your model&#8217;s hierarchy. Thus, animations applied to your model&#8217;s top assembly will also affect all parts under that assembly.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"PartAnimations-AddingaPartanimation\"><span class=\"ez-toc-section\" id=\"Adding_a_Part_animation\"><\/span>Adding a Part animation<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>To add a part animation right-click the part or group you want to animate, select&nbsp;<em>Animation<\/em>&nbsp;and the desired animation type. Or use the&nbsp;<a href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/animation\/animation-wizard\/\">Animation Wizard<\/a>&nbsp;to help you set up the animation.<\/p>\n\n\n\n<p>The part animation is represented as an green node in the timeline.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"347\" src=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/part_animation_node-1024x347.png\" alt=\"\" class=\"wp-image-6145\" srcset=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/part_animation_node-1024x347.png 1024w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/part_animation_node-300x102.png 300w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/part_animation_node-768x261.png 768w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/part_animation_node-1536x521.png 1536w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/part_animation_node.png 1816w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>Adjust the properties for your animation and you good to go. See the&nbsp;<a href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/user-interface-2\/animation-timeline\/\">Animation Timeline<\/a>&nbsp;page for more information about the options in the timeline.<\/p>\n\n\n\n<p>Alternatively you can copy an existing animation from one part\/group to another via the context menu in the scene tree. When you paste the animation you can choose between adding it as an independent animation or as a&nbsp;<em><a href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/animation\/working-with-animations\/\">Linked animation<\/a><\/em>.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"PartAnimations-Translation\"><img loading=\"lazy\" decoding=\"async\" width=\"32\" height=\"32\" class=\"wp-image-6160\" style=\"width: 20px\" src=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/animation_translation_icon.png\" alt=\"\">&nbsp;Translation<\/h2>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"832\" height=\"700\" src=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/translation_properties.png\" alt=\"\" class=\"wp-image-6148\" srcset=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/translation_properties.png 832w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/translation_properties-300x252.png 300w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/translation_properties-768x646.png 768w\" sizes=\"auto, (max-width: 832px) 100vw, 832px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p>A Translation is an animation in which a model or any one of its parts moves along the X, Y, and Z axis and changes position.<\/p>\n\n\n\n<p><strong>Translate X, Y, Z<\/strong><br>Controls movement along the X \/ Y \/ Z axis.<\/p>\n\n\n\n<p><strong>Axis Orientation<br><\/strong>When you apply a rotation to your model, you must choose the rotation axis: X, Y, or Z axis. However, these axes have two states:&nbsp;<em>Original Local<\/em>&nbsp;and&nbsp;<em>Global.<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>Original Local &#8211;&nbsp;<\/strong>The Original Local state uses the rotating part&#8217;s local axis. If Y pointed up originally, rotating the part over 45 degrees means that the Y axis is now also tilted 45 degrees. Use this axis state your model&#8217;s axis orientation is not square (slightly tilted) with KeyShot&#8217;s global axis. To reveal the global axis, press the &#8220;Z&#8221; key on your keyboard.<\/li><li><strong>Global &#8211;&nbsp;<\/strong>This is KeyShot&#8217;s global axis. &nbsp;To reveal the global axis, press the &#8220;Z&#8221; key on your keyboard. Y axis always points up. Even if you have rotated a part using your modeling software.<\/li><\/ul>\n<\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"PartAnimations-Rotation\"><img loading=\"lazy\" decoding=\"async\" width=\"32\" height=\"32\" class=\"wp-image-6163\" style=\"width: 20px\" src=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/animation_rotation_icon.png\" alt=\"\">&nbsp;Rotation<\/h2>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"832\" height=\"962\" src=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/rotation_properties.png\" alt=\"\" class=\"wp-image-6151\" srcset=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/rotation_properties.png 832w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/rotation_properties-259x300.png 259w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/rotation_properties-768x888.png 768w\" sizes=\"auto, (max-width: 832px) 100vw, 832px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p>A Rotation is an animation in which a model or any one of its parts rotates around its own or some other part&#8217;s pivot point.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"PartAnimations-Rotation.1\"><span class=\"ez-toc-section\" id=\"Rotation\"><\/span>Rotation<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p><strong>Degrees<\/strong><br>Controls the angle of rotation in degrees.<\/p>\n\n\n\n<p><strong>Axis<\/strong><br>Determines the reference axis of rotation. There are three mutually-exclusive options: X, Y, or Z.<\/p>\n\n\n\n<p><strong>Axis Orientation<br><\/strong>When you apply a rotation to your model, you must choose the rotation axis: X, Y, or Z axis. However, these axes have two states:&nbsp;<em>Original Local<\/em>&nbsp;and&nbsp;<em>Global.<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>Original Local &#8211;&nbsp;<\/strong>The Original Local state uses the rotating part&#8217;s local axis. If Y pointed up originally, rotating the part over 45 degrees means that the Y axis is now also tilted 45 degrees. Use this axis state your model&#8217;s axis orientation is not square (slightly tilted) with KeyShot&#8217;s global axis. To reveal the global axis, press the &#8220;Z&#8221; key on your keyboard.<\/li><li><strong>Global &#8211;&nbsp;<\/strong>This is KeyShot&#8217;s global axis. &nbsp;To reveal the global axis, press the &#8220;Z&#8221; key on your keyboard. Y axis always points up. Even if you have rotated a part using your modeling software.<\/li><\/ul>\n\n\n\n<p><\/p>\n<\/div>\n<\/div>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"PartAnimations-PivotPoint\"><span class=\"ez-toc-section\" id=\"Pivot_Point\"><\/span>Pivot Point<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>A pivot point is the point around which a part\/model will rotate. When you apply a rotation animation, the pivot point is set to &#8220;Self&#8221; by default. &nbsp;To select a different pivot point from the scene tree or in your scene, click the&nbsp;<em>Pick<\/em>&nbsp;button.<\/p>\n\n\n\n<p><strong>Center and Origin<\/strong><br>By default, the pivot point is always at the center of the model. Change this to&nbsp;<em>Origin<\/em>&nbsp;if your wish to use the model&#8217;s origin instead. For example, it is possible that a cube&#8217;s origin lies at one of its eight vertices.<\/p>\n\n\n\n<div class=\"wp-block-genesis-blocks-gb-columns gb-layout-columns-1 one-column\"><div class=\"gb-layout-column-wrap gb-block-layout-column-gap-2 gb-is-responsive-column\">\n<div class=\"wp-block-genesis-blocks-gb-column tip-box gb-block-layout-column\"><div class=\"gb-block-layout-column-inner\">\n<h6 class=\"wp-block-heading\" id=\"tip\">Tip<\/h6>\n\n\n\n<p>You may use a helper object for even more&nbsp;control over your pivot point (find useful primitives under&nbsp;<em>Edit &gt; Add Geometry<\/em>). Then, position the primitive and click the&nbsp;<em>Pick<\/em>&nbsp;button to select it from your scene tree or your scene.<\/p>\n<\/div><\/div>\n<\/div><\/div>\n\n\n\n<p><strong>Dynamic Pivot Points<\/strong><br>This setting will allow the rotating part or model to follow a moving helper object. Dynamic pivot points should also be enabled when there are two or more rotations (each with different helper objects) applied to the same part or model.<\/p>\n\n\n\n<p>Note that not all moving helper objects are dynamic pivot points. For example, let&#8217;s say that you wish to animate a part orbiting around a helper object while the second is moving. In this case, enabling dynamic pivot point will not provide you with the desired result. Instead, make sure that the orbiting object is a child under the helper object in your scene tree hierarchy.<\/p>\n\n\n\n<div class=\"wp-block-genesis-blocks-gb-columns gb-layout-columns-1 one-column\"><div class=\"gb-layout-column-wrap gb-block-layout-column-gap-2 gb-is-responsive-column\">\n<div class=\"wp-block-genesis-blocks-gb-column tip-box gb-block-layout-column\"><div class=\"gb-block-layout-column-inner\">\n<h6 class=\"wp-block-heading\" id=\"tip\">Tip<\/h6>\n\n\n\n<p>When dealing with complex animations consisting of multiple pivot points, we recommend a top-down hierarchy structure in your scene tree. Click&nbsp;<a href=\"https:\/\/blog.keyshot.com\/animating-hinges-with-multiple-pivot-points-keyshot\" target=\"_blank\" rel=\"noreferrer noopener\">here<\/a>&nbsp;for a full article on how to animate hinges and multiple pivot points.<\/p>\n<\/div><\/div>\n<\/div><\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"PartAnimations-Fade\"><img loading=\"lazy\" decoding=\"async\" width=\"32\" height=\"32\" class=\"wp-image-6166\" style=\"width: 20px\" src=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/animation_fade_icon.png\" alt=\"\">&nbsp;Fade<\/h2>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"832\" height=\"542\" src=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/fade_properties.png\" alt=\"\" class=\"wp-image-6154\" srcset=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/fade_properties.png 832w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/fade_properties-300x195.png 300w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/fade_properties-768x500.png 768w\" sizes=\"auto, (max-width: 832px) 100vw, 832px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p>The Fade animation provides a smooth transition between two opacity values.<\/p>\n\n\n\n<p><strong>Fade From<\/strong><br>This is your model&#8217;s starting opacity level. Accepted values are between 0% and 100%, where 0% means that the model is invisible and 100% means that the model is 1 entirely visible.<\/p>\n\n\n\n<p><strong>Fade To<\/strong><br>This is your model&#8217;s opacity level by the end of the animation.&nbsp;Accepted values are between 0% and 100%, where 0% means that the model is invisible and 100% means that the model is 1 entirely visible.<\/p>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-genesis-blocks-gb-columns gb-layout-columns-1 one-column\"><div class=\"gb-layout-column-wrap gb-block-layout-column-gap-2 gb-is-responsive-column\">\n<div class=\"wp-block-genesis-blocks-gb-column warning-box gb-block-layout-column\"><div class=\"gb-block-layout-column-inner\">\n<h6 class=\"wp-block-heading\" id=\"note\">Note<\/h6>\n\n\n\n<p>Fade animations are not supported with the&nbsp;<a href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/materials\/material-types\/special-material\/cutaway\/\">Cutaway<\/a>&nbsp;material.<\/p>\n<\/div><\/div>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-genesis-blocks-gb-column warning-box gb-block-layout-column\"><div class=\"gb-block-layout-column-inner\">\n<h6 class=\"wp-block-heading\" id=\"co-planar-surfaces\">Co-planar surfaces<\/h6>\n\n\n\n<p>If you have parts with co-planar surfaces and transparent materials, <em>Opacity maps<\/em> or use <em>Part Fade<\/em> animations or <em>Curve\/Color Fade<\/em> animations to manipulate the opacity, this may result in surface areas that are not rendered as expected where the 2 parts intersect.<br>The workaround is to make sure the parts are not positioned so the surfaces are co-planar, but in stead have a very slight gab between them.<\/p>\n<\/div><\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"PartAnimations-Turntable(onlymodel\/group)\"><img loading=\"lazy\" decoding=\"async\" width=\"32\" height=\"32\" src=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/animation_turntable_icon.png\" class=\"wp-image-6169\" style=\"width: 20px\" alt=\"\">&nbsp;Turntable (only model\/group)<\/h2>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/turntable_properties.png\" alt=\"\" class=\"wp-image-6157\" width=\"416\" height=\"366\" srcset=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/turntable_properties.png 832w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/turntable_properties-300x264.png 300w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/turntable_properties-768x676.png 768w\" sizes=\"auto, (max-width: 416px) 100vw, 416px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p>When you are adding an animation to a model\/group you can also select a Turntable animation. This is similar to the&nbsp;<em>Rotation<\/em>&nbsp;animation but is limited to rotations around the up-axis.<\/p>\n\n\n\n<p><strong>Center of Rotation<\/strong><br>Choose if you want your model\/group to rotate around the center of the model\/group or the center of the environment.<\/p>\n\n\n\n<p><strong>Direction<br><\/strong>Set the rotation to go either Clockwise or Counter Clockwise<\/p>\n<\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"keyframe\"><img loading=\"lazy\" decoding=\"async\" width=\"135\" height=\"134\" class=\"wp-image-9942\" style=\"width: 20px\" src=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/animation_keyframe_icon.png\" alt=\"\"> Keyframe<\/h2>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/11\/Keyframe-properties-1024x475.png\" alt=\"\" class=\"wp-image-9944\" width=\"416\" height=\"194\" srcset=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/11\/Keyframe-properties-1024x475.png 1024w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/11\/Keyframe-properties-300x139.png 300w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/11\/Keyframe-properties-768x356.png 768w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/11\/Keyframe-properties-1536x713.png 1536w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/11\/Keyframe-properties.png 1905w\" sizes=\"auto, (max-width: 416px) 100vw, 416px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p>Keyframe animations are a different type of animation from the above. Instead of translating or rotating objects, it will record an objects position, rotation, and scale into Keyframes.<\/p>\n\n\n\n<p><strong>Tension<\/strong><br>The tension parameter will adjust how sharply the object will follow the defined keyframe path.<\/p>\n<\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"tutorial\"><span class=\"ez-toc-section\" id=\"Tutorial\"><\/span>Tutorial<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"KeyShot 10 Tutorial - Keyframe Animation\" width=\"700\" height=\"394\" src=\"https:\/\/www.youtube.com\/embed\/WKH3qvC5p_g?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n","protected":false},"author":29916,"featured_media":0,"parent":6136,"menu_order":1,"template":"","manualdocumentationcategory":[13],"manual_doc_tag":[],"class_list":["post-6144","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-keyshot"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Part Animations - KeyShot 11 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/animation\/animation-types\/part-animations\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Part Animations - KeyShot 11 Manual\" \/>\n<meta property=\"og:description\" content=\"Part animations affect your model&#8217;s position, orientation, and visibility in the scene. They allow you to translate, rotate, and fade all while maintaining your model&#8217;s hierarchy. Thus, animations applied to your model&#8217;s top assembly will also affect all parts under that assembly. 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