{"id":3950,"date":"2020-07-10T08:37:45","date_gmt":"2020-07-10T08:37:45","guid":{"rendered":"https:\/\/bssrdf.com\/?post_type=manual_documentation&#038;p=3950"},"modified":"2021-03-12T13:54:02","modified_gmt":"2021-03-12T12:54:02","slug":"translucent-medium","status":"publish","type":"manual_documentation","link":"https:\/\/manual.keyshot.com\/keyshot11\/manual\/materials\/material-types\/advanced-material\/translucent-medium\/","title":{"rendered":"Translucent Medium"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_83 ez-toc-wrap-right counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">On this page<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-6a3065efad828\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #ffffff;color:#ffffff\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #ffffff;color:#ffffff\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-6a3065efad828\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/materials\/material-types\/advanced-material\/translucent-medium\/#Surface_Color\" >Surface Color<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/materials\/material-types\/advanced-material\/translucent-medium\/#Subsurface_Color\" >Subsurface Color<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/materials\/material-types\/advanced-material\/translucent-medium\/#Translucency\" >Translucency<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/materials\/material-types\/advanced-material\/translucent-medium\/#Specular\" >Specular<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/materials\/material-types\/advanced-material\/translucent-medium\/#Roughness\" >Roughness<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/materials\/material-types\/advanced-material\/translucent-medium\/#Refractive_Index\" >Refractive Index<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/materials\/material-types\/advanced-material\/translucent-medium\/#Samples\" >Samples<\/a><\/li><\/ul><\/nav><\/div>\n\n<p>The&nbsp;<em>Translucent<\/em> <em>Medium<\/em>&nbsp;material type provides control over subsurface scattering properties that are found in many skin, plastic and other materials.&nbsp;Compared to the basic&nbsp;<em><a href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/materials\/material-types\/basic\/translucent\/\" data-type=\"manual_documentation\" data-id=\"3693\">Translucent<\/a><\/em>&nbsp;material type, this generally will resolve faster.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Surface_Color\"><\/span>Surface Color<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>This controls the diffuse color of the outer surface of the material. Consider this the overall color of the material. Something to be aware of with this unique material type is that you will not see the translucent effect of the subsurface color if the surface color is completely black.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Subsurface_Color\"><\/span>Subsurface Color<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:30%\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"400\" src=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/Translucent_advanced_subsurface.jpg\" alt=\"\" class=\"wp-image-3951\" srcset=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/Translucent_advanced_subsurface.jpg 800w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/Translucent_advanced_subsurface-300x150.jpg 300w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2020\/07\/Translucent_advanced_subsurface-768x384.jpg 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><figcaption><em>The material on the left has a black Subsurface Color &#8211; the one on the right has a bright red<\/em><\/figcaption><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:70%\">\n<p>This setting controls the color that light will take on as it passes through the material. Your own skin is a great example of the subsurface scattering effect. When a bright light shines through the thin parts of an ear or the thin skin between fingers, the light is colored by what lies beneath the surface and comes back more red.<\/p>\n\n\n\n<p>While the light is passing through the surface, it is bounced around in many random directions. This creates the soft translucent effect rather than the direct refraction effect of glass and similar materials.<\/p>\n\n\n\n<p>For plastic materials, you will often set this color to something very similar to the surface color, but perhaps a bit brighter.<\/p>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Translucency\"><\/span>Translucency<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>This controls how deep light penetrates into and through the surface depending on the units set under&nbsp;<em>Edit &gt; Set Scene Units<\/em>. The higher your translucency value, the more of the subsurface color you will see coming through the surface. Higher translucency values will also create a softer looking material.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Specular\"><\/span>Specular<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>This controls the intensity of the reflections on the surface.&nbsp;This works together with the&nbsp;<em>Refractive Index<\/em>&nbsp;setting to further increase or decrease the strength of the reflections on the surface.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Roughness\"><\/span>Roughness<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>Increasing&nbsp;<em>Roughness<\/em>&nbsp;will spread and distribute reflections over the surface and create a more matte surface.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Refractive_Index\"><\/span>Refractive Index<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>This controls how much light will bend or refract as it hits and passes through parts that have this type of material. The default of 1.4 is a good starting point, but you can increase the value to create a more dramatic refraction within the surface.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Samples\"><\/span>Samples<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>A low samples setting (8 or lower) will tend to make the surface look more noisy, which will give a more imperfect and rough look. As you increase the value, the noise will even out more and provide a more evenly distributed roughness.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"819\" height=\"1024\" src=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2021\/03\/translucent_medium-819x1024.png\" alt=\"\" class=\"wp-image-14990\" srcset=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2021\/03\/translucent_medium-819x1024.png 819w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2021\/03\/translucent_medium-240x300.png 240w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2021\/03\/translucent_medium-768x960.png 768w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2021\/03\/translucent_medium.png 832w\" sizes=\"auto, (max-width: 819px) 100vw, 819px\" \/><\/figure>\n<\/div>\n<\/div>\n","protected":false},"author":29916,"featured_media":0,"parent":4658,"menu_order":22,"template":"","manualdocumentationcategory":[13],"manual_doc_tag":[],"class_list":["post-3950","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-keyshot"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Translucent Medium - KeyShot 11 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/materials\/material-types\/advanced-material\/translucent-medium\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Translucent Medium - KeyShot 11 Manual\" \/>\n<meta property=\"og:description\" content=\"The&nbsp;Translucent Medium&nbsp;material type provides control over subsurface scattering properties that are found in many skin, plastic and other materials.&nbsp;Compared to the basic&nbsp;Translucent&nbsp;material type, this generally will resolve faster. 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