{"id":16286,"date":"2022-06-28T10:13:00","date_gmt":"2022-06-28T08:13:00","guid":{"rendered":"https:\/\/manual.keyshot.com\/keyshot11\/?post_type=manual_documentation&#038;p=16286"},"modified":"2022-06-28T10:13:32","modified_gmt":"2022-06-28T08:13:32","slug":"release-notes-11-2","status":"publish","type":"manual_documentation","link":"https:\/\/manual.keyshot.com\/keyshot11\/manual\/whats-new\/release-notes-2\/release-notes-11-2\/","title":{"rendered":"Release Notes 11.2"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_83 ez-toc-wrap-right counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">On this page<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-6a314beb5abf8\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #ffffff;color:#ffffff\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #ffffff;color:#ffffff\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-6a314beb5abf8\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/whats-new\/release-notes-2\/release-notes-11-2\/#New_Features\" >New Features<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/whats-new\/release-notes-2\/release-notes-11-2\/#Improvements\" >Improvements<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/whats-new\/release-notes-2\/release-notes-11-2\/#Bugs\" >Bugs<\/a><\/li><\/ul><\/nav><\/div>\n\n<h3 class=\"wp-block-heading\" id=\"New-Features\"><span class=\"ez-toc-section\" id=\"New_Features\"><\/span>New Features<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\"><li>Added a scene name text field in the upload dialog for the KeyShot Web Viewer.<\/li><li>Added ability to render CMF documents using scripting.<\/li><li>Detect headless and GUI-only features used in Python scripts.<\/li><li>Added checkbox &#8220;Enable experimental features&#8221; to Preferences.<\/li><li>Improved quality when changing 3D paint texture resolution.<\/li><li>New Pantone 2022 colors.<\/li><li>MacOS app to optionally run KeyShot as arm64 arch.<\/li><\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Improvements\"><span class=\"ez-toc-section\" id=\"Improvements\"><\/span>Improvements<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\"><li>Improved performance when dragging and dropping materials onto objects in the realtime view.<\/li><li>Added support for retaining Normals after Mesh Simplification.<\/li><li>CATIA V5 3D Read: V5-6R2022 (R32); Parasolid 3D Read: V34.1; UG NX 3D Read: NX 2007, NX 2008, NX 2011, NX 2015<\/li><li>Added support for importing Maya 2023 files.<\/li><li>Upgraded to using Qt 6.2.4.<\/li><li>Improved JWT error.<\/li><li>Added a button to the Upload Dialog that links to your Cloud Page, and one that refreshes the display of your remaining Cloud Storage.<\/li><li>Added support for retaining UVs after Mesh Simplification.<\/li><li>Optimization: manipulation of keyframe animations is now faster and will not block the rendering in the real-time view.<\/li><li>Instead of having to package first, and then upload, the Upload Dialog now just requires a single Upload step.<\/li><li>Fixed an issue where bumps were not imported correctly when importing gltf\/glb files.<\/li><li>Added support for embedded binary data in gltf files.<\/li><li>Localize Scene Contents will now ask for folder to use for resources.<\/li><\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Bugs\"><span class=\"ez-toc-section\" id=\"Bugs\"><\/span>Bugs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\"><li>Fixed a crash when creating new model sets in the Configurator.<\/li><li>Fixed an issue where light gizmos would not update when switching the material type.<\/li><li>Fixed an issue where KeyShot would crash when rendering a queue on MacOS.<\/li><li>Fixed an issue that caused GPU Geometry Setup to take longer than expected.<\/li><li>Fixed an issue where importing many materials at once would result in an invalid format error.<\/li><li>Added Textures folder in Preferences for FBX files importer.<\/li><li>Added folder for embedded textures when importing FBX files.<\/li><li>Fixed a crash when attempting to use Mesh Simplification on non-triangle mesh parts.<\/li><li>Fixed an issue where using the Re-tessellate tool would break .pvz models.<\/li><li>Fixed issue where thumbnails in the queue were not displayed correctly.<\/li><li>Clear coat AxF materials should now look more correct.<\/li><li>Users can cancel the process of closing holes in the Close Mesh tool.<\/li><li>Fixed a case where AxF textures would appear too dark.<\/li><li>Fixed an issue where the move tool could be drawn behind objects in the the scene.<\/li><li>Fixed an issue where the Geometry View would pan backwards while holding scroll wheel down.<\/li><li>Fixed a bug when subsequently sending a SolidWorks motion study into an existing scene.<\/li><li>lmborrow is now included again.<\/li><li>Fixed GPU issue for advanced materials with fresnel disabled.<\/li><li>Fixed GPU issue for direct lighting for rough materials using bump.<\/li><li>Fixed the issue where GPU crashes when using GPU mode while using measured materials.<\/li><li>Fixed the issue where the GPU mode is disabled after adding geometry to a scene with geometries included.<\/li><li>Fixed switching the rendering technique from interior mode to product mode, after importing a geometry for scenes with geometries.<\/li><li>Fixed an issue where the Reflection Render Passes in GPU mode give black output.<\/li><li>Fixed the issue where the Bump thumbnail wasn&#8217;t showing the uploaded texture map.<\/li><\/ul>\n","protected":false},"author":29916,"featured_media":0,"parent":14114,"menu_order":10,"template":"","manualdocumentationcategory":[13],"manual_doc_tag":[],"class_list":["post-16286","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-keyshot"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Release Notes 11.2 - KeyShot 11 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/whats-new\/release-notes-2\/release-notes-11-2\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Release Notes 11.2 - KeyShot 11 Manual\" \/>\n<meta property=\"og:description\" content=\"New 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