{"id":13231,"date":"2021-01-15T16:46:08","date_gmt":"2021-01-15T15:46:08","guid":{"rendered":"https:\/\/www.keyshot.com\/?post_type=manual_documentation&#038;p=13231"},"modified":"2022-10-27T14:05:03","modified_gmt":"2022-10-27T12:05:03","slug":"mesh-simplification","status":"publish","type":"manual_documentation","link":"https:\/\/manual.keyshot.com\/keyshot11\/manual\/tools-3\/mesh-simplification\/","title":{"rendered":"Mesh Simplification"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_83 ez-toc-wrap-right counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">On this page<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-6a307c42ef8ee\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #ffffff;color:#ffffff\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #ffffff;color:#ffffff\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-6a307c42ef8ee\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/tools-3\/mesh-simplification\/#What_does_the_tool_do\" >What does the tool do?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/tools-3\/mesh-simplification\/#How_to_use_Mesh_Simplification\" >How to use Mesh Simplification<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/tools-3\/mesh-simplification\/#Merge_Parts\" >Merge Parts<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/tools-3\/mesh-simplification\/#Quick_Tip\" >Quick Tip<\/a><\/li><\/ul><\/nav><\/div>\n\n<h3 class=\"wp-block-heading\" id=\"what-does-the-tool-do\"><span class=\"ez-toc-section\" id=\"What_does_the_tool_do\"><\/span>What does the tool do?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>The <img loading=\"lazy\" decoding=\"async\" width=\"256\" height=\"256\" class=\"wp-image-15249\" style=\"width: 16px\" src=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2021\/01\/simplify_mesh_icon.png\" alt=\"\" srcset=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2021\/01\/simplify_mesh_icon.png 256w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2021\/01\/simplify_mesh_icon-150x150.png 150w\" sizes=\"auto, (max-width: 256px) 100vw, 256px\" \/> <em>Mesh Simplification<\/em> Tool enables you to reduce the amount of triangles in a mesh, while keeping the overall shape.<\/p>\n\n\n\n<p>This can for example be useful if you need to simplify your geometry for later use in KeyVR or other AR-Applications. <\/p>\n\n\n\n<div class=\"wp-block-genesis-blocks-gb-columns gb-layout-columns-1 one-column\"><div class=\"gb-layout-column-wrap gb-block-layout-column-gap-2 gb-is-responsive-column\">\n<div class=\"wp-block-genesis-blocks-gb-column tip-box gb-block-layout-column\"><div class=\"gb-block-layout-column-inner\">\n<h6 class=\"wp-block-heading\" id=\"tip\">Tip<\/h6>\n\n\n\n<p>If your model contains NURBS, use the <a href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/tools-3\/re-tessellate\/\">Re-Tesselate<\/a> tool for better results.<\/p>\n<\/div><\/div>\n<\/div><\/div>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"how-to-use-mesh-simplification\"><span class=\"ez-toc-section\" id=\"How_to_use_Mesh_Simplification\"><\/span>How to use Mesh Simplification<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"624\" src=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2021\/04\/Mesh-Simplification-1024x624.png\" alt=\"\" class=\"wp-image-15291\" srcset=\"https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2021\/04\/Mesh-Simplification-1024x624.png 1024w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2021\/04\/Mesh-Simplification-300x183.png 300w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2021\/04\/Mesh-Simplification-768x468.png 768w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2021\/04\/Mesh-Simplification-1536x936.png 1536w, https:\/\/manual.keyshot.com\/keyshot11\/wp-content\/uploads\/sites\/6\/2021\/04\/Mesh-Simplification.png 1611w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<ol class=\"wp-block-list\"><li><strong>Launch the <em>Mesh Simplification<\/em> tool<\/strong><br>You can launch the Mesh Simplification tool via the Tools section in the Ribbon, or via right-click on a model or part in the scene tree or Real-time View.<\/li><li><strong>Adjust the Mesh quality<\/strong><br>You can adjust the quality of the mesh by using the slider.<\/li><li><strong>Click Simplify<\/strong><br>By clicking the <em>Simplify <\/em>button your changes will be shown in the preview.<\/li><li><strong>Apply or Cancel<\/strong> <br>To finalize the changes to the scene and close the dialog, click <em>Apply<\/em>. <em>Cancel<\/em>&nbsp;will revert all changes and exit the dialog.<\/li><\/ol>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-genesis-blocks-gb-columns gb-layout-columns-1 one-column\"><div class=\"gb-layout-column-wrap gb-block-layout-column-gap-2 gb-is-responsive-column\">\n<div class=\"wp-block-genesis-blocks-gb-column warning-box gb-block-layout-column\"><div class=\"gb-block-layout-column-inner\">\n<h6 class=\"wp-block-heading\" id=\"known-limitation\">Known Limitation<\/h6>\n\n\n\n<p>Models that are using <em>UV coordinates<\/em> might appear wrong after simplification. Texture coordinates are not included in the optimization process, therefore you might be required to use the <a href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/tools-3\/unwrap-uv\/\">Unwrap UV<\/a> tool on your model after simplification.<\/p>\n<\/div><\/div>\n<\/div><\/div>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Merge_Parts\"><\/span>Merge Parts<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>Merge Parts is a functionality that allows you to merge multiple parts with identical materials into one. This, like the mesh simplification, can help reduce the size of your scene. Smaller scene sizes can be beneficial when uploading scenes to the Web Viewer or in AR-Applications.<\/p>\n\n\n\n<div class=\"wp-block-genesis-blocks-gb-columns gb-layout-columns-1 one-column\"><div class=\"gb-layout-column-wrap gb-block-layout-column-gap-2 gb-is-responsive-column\">\n<div class=\"wp-block-genesis-blocks-gb-column warning-box gb-block-layout-column\"><div class=\"gb-block-layout-column-inner\">\n<h6 class=\"wp-block-heading\">Warning<\/h6>\n\n\n\n<p>Merging parts is not reversible and changes your scene tree hierarchy. This will, to different degrees, affect the following:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Animations<\/li><li>Configurator Setups<\/li><li>LiveLinking<\/li><li>Nurbs<\/li><li>Textures<\/li><li>Updating Geometry<\/li><\/ul>\n<\/div><\/div>\n<\/div><\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"quick-tip\"><span class=\"ez-toc-section\" id=\"Quick_Tip\"><\/span>Quick Tip<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"KeyShot 10 Quick Tip - Mesh Simplification Tool\" width=\"700\" height=\"394\" src=\"https:\/\/www.youtube.com\/embed\/zh5Cx5yubIo?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n","protected":false},"author":29914,"featured_media":0,"parent":5634,"menu_order":45,"template":"","manualdocumentationcategory":[13],"manual_doc_tag":[],"class_list":["post-13231","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-keyshot"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Mesh Simplification - KeyShot 11 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot11\/manual\/tools-3\/mesh-simplification\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Mesh Simplification - KeyShot 11 Manual\" \/>\n<meta property=\"og:description\" content=\"What does the tool do? 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