[{"id":15938,"date":"2021-08-17T23:05:58","date_gmt":"2021-08-17T21:05:58","guid":{"rendered":"https:\/\/www.keyshot.com\/?post_type=manual_documentation&#038;p=15938"},"modified":"2021-08-17T23:05:59","modified_gmt":"2021-08-17T21:05:59","slug":"best-practices-for-sharing-and-embedding-usdz-and-glb-files","status":"publish","type":"manual_documentation","link":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/models-tab\/export\/export-formats\/best-practices-for-sharing-and-embedding-usdz-and-glb-files\/","title":{"rendered":"Best Practices for Sharing and Embedding USDz and GLB Files"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_81 ez-toc-wrap-right counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">On this page<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-69d1612f25975\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #ffffff;color:#ffffff\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #ffffff;color:#ffffff\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-69d1612f25975\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/models-tab\/export\/export-formats\/best-practices-for-sharing-and-embedding-usdz-and-glb-files\/#Embed_a_3D_Model_GLB_to_view_on_browser_or_mobile_using\" >Embed a 3D Model (GLB) to view on browser or mobile using &lt;model-viewer><\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/models-tab\/export\/export-formats\/best-practices-for-sharing-and-embedding-usdz-and-glb-files\/#How_Do_I_Embed_a_3D_Model_GLB\" >How Do I Embed a 3D Model (GLB)?<\/a><ul class='ez-toc-list-level-4' ><li class='ez-toc-heading-level-4'><ul class='ez-toc-list-level-4' ><li class='ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/models-tab\/export\/export-formats\/best-practices-for-sharing-and-embedding-usdz-and-glb-files\/#What_You_Need\" >What You Need<\/a><\/li><\/ul><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/models-tab\/export\/export-formats\/best-practices-for-sharing-and-embedding-usdz-and-glb-files\/#To_Provide_a_Single_QR_Code_for_both_iOS_and_Android\" >To Provide a Single QR Code for both iOS and Android<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/models-tab\/export\/export-formats\/best-practices-for-sharing-and-embedding-usdz-and-glb-files\/#To_Provide_a_Single_Link_for_Both_iOS_and_Android\" >To Provide a Single Link for Both iOS and Android<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/models-tab\/export\/export-formats\/best-practices-for-sharing-and-embedding-usdz-and-glb-files\/#Device_Viewing_Requirements\" >Device Viewing Requirements<\/a><\/li><\/ul><\/nav><\/div>\n\n<p>Below is info and recommendations for working with GLB\/USD export from KeyShot to embed on a website or prepare for AR viewing:<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Embed_a_3D_Model_GLB_to_view_on_browser_or_mobile_using\"><\/span>Embed a 3D Model (GLB) to view on browser or mobile using &lt;model-viewer><span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>Using <a href=\"https:\/\/modelviewer.dev\/\"><strong>&lt;model-viewer><\/strong><\/a> to embed GLB files provides the greatest compatibility for viewing 3D models on the web and in AR. &lt;model-viewer> is a web component that provides:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Interactive 3D model view in the browser<\/li><li>Source link to view GLB on Android devices<\/li><li>Source link to view USD on iOS devices<\/li><li>and many other attributes<\/li><\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"How_Do_I_Embed_a_3D_Model_GLB\"><\/span>How Do I Embed a 3D Model (GLB)?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>KeyShot allows you to export a GLB file that can be used in various ways. This, along with <a href=\"https:\/\/modelviewer.dev\/\">&lt;model-viewer><\/a> allows you to embed 3D models on your webpage to allow 3D model viewing on both desktop and mobile browsers, plus AR viewing for supported iOS and Android mobile devices.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_You_Need\"><\/span><strong>What You Need<\/strong><span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<ol class=\"wp-block-list\"><li><strong>A GLB file exported from KeyShot<\/strong><br>In KeyShot Pro, go to <em>File, Export<\/em>, and select <em>Export to GLB\/GLTF<\/em>. If you would like to provide an option to view the model in AR on iOS devices, export a USD file as well using the same method selecting <em>Export, Export to USD.<\/em><\/li><li><strong>The &lt;model-viewer> embed code<\/strong><br>This is a simple embed code used like any other HTML. Simply add this in the html at the location on your webpage you want to display the 3D model. For more information on use and attributes, please visit <a href=\"http:\/\/modelviewer.dev\/\">modelviewer.dev<\/a>. As an example, the code used to embed the 3D model on <a href=\"http:\/\/keyshot.com\/envoy\/:\">keyshot.com\/envoy\/:<\/a><\/li><\/ol>\n\n\n\n<pre class=\"wp-block-preformatted\">&lt;script type=\"module\" src=\"https:\/\/unpkg.com\/@google\/model-viewer\/dist\/model-viewer.min.js\"&lt;\/script>> &lt;div style=\"height: 600px; flex: 1; display: flex; justify-content: center; border: 0px; box-sizing: border-box;\">&lt;model-viewer style=\"width: 100%; height: 100%; background-color: #eee;\" src=\"https:\/\/media.keyshot.com\/scenes\/envoy\/envoy-opt.glb\" ios-src=\"https:\/\/media.keyshot.com\/scenes\/envoy\/envoy.usdz\" poster=\"https:\/\/media.keyshot.com\/scenes\/envoy\/envoy-scan.jpg\" alt=\"3D Export from KeyShot\" ar-modes=\"webxr scene-viewer quick-look\" ar-scale=\"auto\" ar auto-rotate camera-controls>&lt;\/model-viewer>&lt;\/div> <\/pre>\n\n\n\n<p>Notes:<\/p>\n\n\n\n<ol class=\"wp-block-list\"><li>Replace the src URLs with the corresponding location of your GLB, USD, and Image (jpg, png, gif, etc) files.<\/li><li>The location of your files must be on the same domain as where you display the 3D model. If your model does not display, please talk with your host or web admin to make sure Cross-Origin Resource Sharing (CORS) is enabled for your site.<\/li><\/ol>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"To_Provide_a_Single_QR_Code_for_both_iOS_and_Android\"><\/span>To Provide a Single QR Code for both iOS and Android<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>This can be done with a simple HTML file with header redirects set for various mobile devices\/browsers. An example of this file (for the <a href=\"http:\/\/keyshot.com\/envoy\/\">http:\/\/keyshot.com\/envoy\/<\/a> page can be downloaded <a href=\"https:\/\/www.dropbox.com\/s\/y64tgclhrn5o9zy\/qr.html?dl=0\">here<\/a>.<\/p>\n\n\n\n<ol class=\"wp-block-list\"><li>Upload this file to your web server<\/li><li>Use a free <a href=\"https:\/\/www.qr-code-generator.com\/\">QR Code Generator<\/a> to create your QR code using the location of your HTML file as the URL.<\/li><\/ol>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"To_Provide_a_Single_Link_for_Both_iOS_and_Android\"><\/span>To Provide a Single Link for Both iOS and Android<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>This can be done using a similar web component to &lt;model-viewer>, called &lt;ar-button>, created by Leonardo Cavaletti and available on <a href=\"https:\/\/leoncvlt.github.io\/ar-button\/\">GitHub<\/a>.<\/p>\n\n\n\n<p>An example, again from the <a href=\"http:\/\/keyshot.com\/envoy\">http:\/\/keyshot.com\/envoy<\/a> page is:<\/p>\n\n\n\n<pre class=\"wp-block-preformatted\"><code>&lt;script type=\"module\" src=\"https:\/\/unpkg.com\/@leoncvlt\/ar-button\">&lt;\/script> &lt;ar-button src=\"https:\/\/media.keyshot.com\/scenes\/envoy\/envoy.glb\" ios-src=\"https:\/\/media.keyshot.com\/scenes\/envoy\/envoy.usdz\" link=\"https:\/\/manual.keyshot.com\/keyshot10\/envoy\" title=\"3D view of the Envoy Helmet\">Click to view in your space!&lt;\/ar-button><\/code><\/pre>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Device_Viewing_Requirements\"><\/span>Device Viewing Requirements<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>To view models on iOS devices using AR Quick Look:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>An iOS device with iOS 11.0 or later or A9 or later processor.<\/li><li>USD file size limits: Larger file sizes from complex textures and large images may affect loading times. We recommend under 50MB for best experience.<\/li><li>See <a href=\"https:\/\/developer.apple.com\/augmented-reality\/quick-look\/\">USDZ examples<\/a> provided by Apple for reference<\/li><\/ul>\n\n\n\n<p>To view a GLB in AR on Android devices using Scene Viewer, the device must:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Be an <a href=\"https:\/\/developers.google.com\/ar\/discover\/supported-devices\">ARCore supported device<\/a> on Android 7.0 and up<\/li><li>Have an up to date version of <a href=\"https:\/\/play.google.com\/store\/apps\/details?id=com.google.ar.core\">Google Play Services for AR<\/a><\/li><li>Have an up to date version of the <a href=\"https:\/\/play.google.com\/store\/apps\/details?id=com.google.android.googlequicksearchbox\">Google app<\/a><\/li><li>GLB file size limits: 15MB Max (10MB recommended); 100,000 triangles max, (although files with more triangles below the 15MB threshold may work).<\/li><\/ul>\n\n\n\n<p>If the above is met, the AR view should appear on the mobile device. If not, it will either download the file, ask to download the file, or (for Android) go to the Google Play Service for AR in the Google Play Store.<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":10090,"menu_order":0,"template":"","manualdocumentationcategory":[13],"manual_doc_tag":[],"class_list":["post-15938","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-keyshot"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.1.1 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Best Practices for Sharing and Embedding USDz and GLB Files - KeyShot 10 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/models-tab\/export\/export-formats\/best-practices-for-sharing-and-embedding-usdz-and-glb-files\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Best Practices for Sharing and Embedding USDz and GLB Files - KeyShot 10 Manual\" \/>\n<meta property=\"og:description\" content=\"Below is info and recommendations for working with GLB\/USD export from KeyShot to embed on a website or prepare for AR viewing: Embed a 3D Model (GLB) to view on browser or mobile using &lt;model-viewer&gt; Using &lt;model-viewer&gt; to embed GLB files provides the greatest compatibility for viewing 3D models on the web and in AR. 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10.2 Release Notes"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_81 ez-toc-wrap-right counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">On this page<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-69d1612f2ff58\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #ffffff;color:#ffffff\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #ffffff;color:#ffffff\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-69d1612f2ff58\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/whats-new\/release-notes-2\/keyshot-10-2-release-notes\/#Security_Update\" >Security Update<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/whats-new\/release-notes-2\/keyshot-10-2-release-notes\/#New_Features\" >New Features<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/whats-new\/release-notes-2\/keyshot-10-2-release-notes\/#Enhancements\" >Enhancements<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/whats-new\/release-notes-2\/keyshot-10-2-release-notes\/#Bug_Fixes\" >Bug Fixes<\/a><\/li><\/ul><\/nav><\/div>\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Security_Update\"><\/span><br>Security Update<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<ul class=\"wp-block-list\"><li>Fixed disclosed security vulnerabilities in LSA-394129 (see more at <a href=\"https:\/\/www.keyshot.com\/csirt\/\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/www.keyshot.com\/csirt\/<\/a>)<\/li><\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"New_Features\"><\/span>New Features<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<ul class=\"wp-block-list\"><li>Added selectable Thumbnail style when saving in project materials to Library.<\/li><li>Added selectable Thumbnail style on Library materials.<\/li><li>Added new selection method &#8220;Paint selection&#8221; in Split Object Surfaces tool.<\/li><li>Added new touch-friendly presentation mode.<\/li><li>Added new mesh simplification tool to reduce the face count of a model.<\/li><li>Thumbnails in the Material Library have been updated with new models to better represent the look of the materials.<\/li><\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Enhancements\"><\/span>Enhancements<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<ul class=\"wp-block-list\"><li>Improved visual appearance of metallic paints with clear coat roughness.<\/li><li>Added support for loading optimized material file format.<\/li><li>The &#8220;Activate trial&#8221; option was removed since the trial can be activated from &#8220;Activate license&#8221; option. <\/li><li>The &#8216;Apply&#8217; button, when using Geometry Tools, has been greyed out until the user has made a change to the object.<\/li><li>The registration wizard now also has the usage option for the user to select the scope of the trial.<\/li><li>Improved the stop rendering dialog to make accidentally deleting rendered frames harder.<\/li><li>Added support for Maya 2022.<\/li><li>Added import support for CATIA V5-6R2021 (R31), Jt up to version 10.6 and Parasolid up to version 33.1.<\/li><li>Model sets and Studios can now be added as a single job to rendering queue.<\/li><li>Replaced the &#8216;choose folder&#8217; combo box with the tree widget used for adding other library items (colors, materials, environments).<\/li><li>Added such that all root folders are expanded by default.<\/li><li>Added a &#8216;paste&#8217; context menu item to the library page, since the shift-RMB to paste was hard to find.<\/li><li>Added possibility to Undo\/Redo selection on Split object surfaces and Split Separate Objects tools.<\/li><li>Added support for Draco compression in glTF\/GLB export.<\/li><li>Added support for Sketchup 2021.<\/li><li>Updated axf format to version 1.8.<\/li><li>Improved caustics for smooth Environment lighting.<\/li><li>Added separate executable for headless mode.<\/li><li>Improved materials on glTF\/GLB and USD import.<\/li><li>Added functionality to find and link duplicate materials.<\/li><li>Fixed incorrect error message for importing an invalid .c4d file.<\/li><li>Added support for lux.exportFile() in headless scripting.<\/li><li>Improved handling of file thumbnails when Uninstalling.<\/li><li>It is no longer possible to create self-intersecting seams that will not work when unwrapping.<\/li><li>Added support for importing glTF files, with or without Draco compression.<\/li><li>Added importance sampling to AxF flake component such that they show up under environment lighting in product mode.<\/li><li>Added more functions for headless scripting.<\/li><li>Added support for metallic flakes with varying depths in Axalta Paint materials.<\/li><li>Improved library performance when loading many large resources.<\/li><\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Bug_Fixes\"><\/span>Bug Fixes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<ul class=\"wp-block-list\"><li>Fixed sampling weight for direct lighting of multi lobe materials with lobes that have a low weight.<\/li><li>Improved Axalta paint rendering for better visual similarity between GPU and CPU rendering.<\/li><li>Fixed too blurry reflections in GPU mode in some cases.<\/li><li>Fixed potential missing first reflective volume caustic in scattering media on the CPU.<\/li><li>Fixed issue where pallets become unhooked and put on second monitor.<\/li><li>Fixed a possible crash when loading material files during startup.<\/li><li>Fixed an issue that would cause a Visual difference for Dielectric Materials compared to earlier KeyShot versions.<\/li><li>Fixed issue with Keyshot crashing when exporting to USD.<\/li><li>Fixed import issue with generic material on glTF and USD files.<\/li><li>Fixed a possible Crash when toggling Mutlimaterials.<\/li><li>Fixed issue where importing files from previous versions could cause the geometry to have incorrect local center.<\/li><li>Fixed an issue where files would be saved with an incorrect aspect ratio.<\/li><li>Fixed an issue where Studios would lose the Environment assignment.<\/li><li>Fixed issue where export of obj could cause invalid normals.<\/li><li>Fixed an issue where duplicating model sets could cause a crash.<\/li><li>Fixed backplates from showing aliasing when down-sampled.<\/li><li>Fixed issue where opening scene with texture scale mode set to scene units would show as UV in UI.<\/li><li>Fixed issue: Pressing enter while editing text field would close dialog.<\/li><li>Fixed issue where .fbx files crashed on import if they had incomplete UVs.<\/li><li>Improvement in area light stability.<\/li><li>Fixed HDRI editor environments not always painted at full resolution.<\/li><li>Fixed crash when previewing texture in material graph with a coated metal material present.<\/li><li>Fixed issue where objects in scene root were not transformed to fit scene units.<\/li><li>Improved error handing when importing files with animations.<\/li><li>Fixed issue where Move tool could be used from all mouse buttons.<\/li><li>Fixed issue where &#8220;Send to Network rendering&#8221; failed.<\/li><li>Fixed issue where bubble materials are not supported in GPU mode.<\/li><li>Fixed issue where models wouldn&#8217;t keep key bindings.<\/li><li>Fixed issue where running lux.exportFile via Scripting would crash KeyShot.<\/li><li>Fixed incorrect materials on Fuzz in background rendering.<\/li><li>Fixed issue where environment image was sometimes not saved.<\/li><li>Fixed issue where environment animations could not be copy-pasted.<\/li><li>Fixed crash that could occur when opening scene with studio events. <\/li><li>Fixed render passes on the GPU with objects that should be invisible to the camera.<\/li><li>Fixed animation window size being restricted to a small size.<\/li><li>USD export now supports special characters.<\/li><li>Fixed issue where collision detection was not taken into account when using keyframe animations.<\/li><li>Fixed issue where importing glb files to KeyShot caused wrong coordinates in the file.<\/li><li>Fixed crash when trying to bake of multi-layer optics materials with no layers.<\/li><li>Collision geometry is now updated on scaling in the project scene tab.<\/li><li>Fixed crash in geometry nodes and gpu rendering when geometry would have less than two texture coordinates per vertex.<\/li><li>Fixed issue where UV mapped displacement was not resolved correctly.<\/li><li>Fixed potential GPU memory leak.<\/li><li>Fixed issue where KeyShot becomes unresponsive if Split Object Surfaces tool is used on RealCloth material.<\/li><li>Fixed an issue where PVZ import would occasionally fail.<\/li><li>Fixed shift of texture center when using Part Center on objects with geometry shaders. May have caused apparently random behaviour of displacement.<\/li><li>Improved visual appearance for Velvet material in Interior mode.<\/li><li>Fixed possible Memory Leak in GPU rendering.<\/li><li>The denoiser no longer prevents automatic pause from being triggered.<\/li><li>Fixed inconsistent brightness of caustics depending on model visibility when rendering on GPU.<\/li><li>Fixed issue where opacity maps on ground planes were incorrect in GPU mode.<\/li><li>Fixed issue where Switching to GPU mode while having a ground material with opacity on it will create strange lines.<\/li><li>Fixed issue where global illumination could be out of sync when changing environments.<\/li><li>When adding a model to the library the bounding box is now only calculated based on the chosen model sets.<\/li><li>Fixed an issue where a duplicated environment will not contain the original pins and folder names.<\/li><li>Fixed Collision Detection not working when moving a keyframe animated object.<\/li><li>Fixed issue where artefact appear in GPU mode.<\/li><li>Fixed frame count sometimes being wrong when extracting frames for video maps.<\/li><li>Fixed auto-update of NR Worker when having both CPU+GPU instances but CPU is paused.<\/li><li>Added a warning when importing a u3m material with missing textures.<\/li><li>Fixed issue where welcome window could be overlaid by a loading bar.<\/li><li>Queue rendering works correctly for external CAD pro licenses.<\/li><li>Fixed support for special characters inside exported glb and gltf files.<\/li><li>Fixed issue where having multiple versions of Alias installed prevented .wire import.<\/li><li>Fixed SMTP authentication with certain mail servers.<\/li><li>Fixed saving &#8220;Import cameras&#8221; in import settings for all file types.<\/li><li>Fixed issue where fade animation would be ignored if a keyframe animation was added.<\/li><li>Fixed issue causing Environment Settings contrast not always being applied.<\/li><li>Improved loading speed for Realcloth material.<\/li><li>Fixed incorrect import of opacity textures on fbx files.<\/li><li>Updated description of the benchmark tool.<\/li><li>Fixed an issue which would cause the Camera target to not update correctly on Camera switch events.<\/li><li>Link duplicates setting is remembered correctly after restart.<\/li><li>Fixed issue where removed texture references was not saved when reloading a scene.<\/li><li>Fixed issue where custom sun position settings can still be used when the sun &amp; sky day arc animation is added.<\/li><li>Fixed issue where the header &#8220;Log in with your Luxion ID&#8221; in dark mode was not respecting the theme.<\/li><li>Fixed metallic flakes visibility in GPU mode.<\/li><li>Fixed issue where importing a model with a defined scale in to a scene with an undefined scale resulting in wrong scaling of labels.<\/li><li>Fixed issue where importing files with z-up axis could result in flipped cameras.<\/li><li>Fixed re-connection problems in NR Monitor.<\/li><li>Fixed issue where transparency did not show correctly for some file formats in the texture library.<\/li><li>Fixed issue where UI would get stuck when drag and drop of models caused GPU to run out of memory.<\/li><li>Fixed &#8216;Save active model set&#8217; sometimes saving corrupt file.<\/li><li>Fixed issue where if a plane has UV mapping, the highlight was rotating with the object.<\/li><li>Fixed issue where user was not able to drag and drop a backplate on the backplate file path in environment settings.<\/li><li>Fixed issue where users could drag and drop a vdb file to the HDRI editor.<\/li><li>Fixed loading old KeyShot 1.9 files with multiple materials per object.<\/li><li>Fixed potential discrepancy between CPU\/GPU with toon materials.<\/li><li>Fixed Cloud download via the browser on MacOS.<\/li><li>Fixed issue where KeyShot would crash when using move tool in a keyframe animation.<\/li><li>Fixed discrepancy in direct lighting calculations between CPU\/GPU.<\/li><li>Fixed potential hang when offline rendering faded objects on GPU.<\/li><li>Fixed loading 16 bit ppm files.<\/li><li>Fixed sporadic crash when toggling between CPU\/GPU.<\/li><li>Updated Creo View import API to version 17.1.<\/li><li>Fixed potential discrepancy between CPU\/GPU with contour texture materials.<\/li><li>Fixed double environment light contribution when using ground illumination with faded objects in GPU mode.<\/li><li>Fixed to make GPU caustics consistently bright for different ground plane sizes.<\/li><\/ul>\n","protected":false},"author":29916,"featured_media":0,"parent":14114,"menu_order":3,"template":"","manualdocumentationcategory":[13],"manual_doc_tag":[],"class_list":["post-15785","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-keyshot"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.1.1 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>KeyShot 10.2 Release Notes - KeyShot 10 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/whats-new\/release-notes-2\/keyshot-10-2-release-notes\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"KeyShot 10.2 Release Notes - KeyShot 10 Manual\" \/>\n<meta property=\"og:description\" content=\"Security Update Fixed disclosed security vulnerabilities in LSA-394129 (see more at https:\/\/www.keyshot.com\/csirt\/) New Features Added selectable Thumbnail style when saving in project materials to Library. 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Geometry"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_81 ez-toc-wrap-right counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">On this page<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-69d1612f3754e\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #ffffff;color:#ffffff\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #ffffff;color:#ffffff\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-69d1612f3754e\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/models-tab\/adding-geometry\/#How_to_Add_Geometry\" >How to Add Geometry<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/models-tab\/adding-geometry\/#Add_Geometry\" >Add Geometry<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/models-tab\/adding-geometry\/#Import\" >Import<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/models-tab\/adding-geometry\/#Library_Models\" >Library Models<\/a><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n\n<p>To start your work in KeyShot you first need to <em>Add Geometry<\/em> to your scene.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"How_to_Add_Geometry\"><\/span>How to <em>Add Geometry<\/em><span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>You can <em>Add Geometry<\/em> to your scene in the following ways:<\/p>\n\n\n\n<ol class=\"wp-block-list\"><li>By going to <em>Main Menu &gt; Edit &gt; Add Geometry<\/em><\/li><li>By <em>importing<\/em> a model or geometry<\/li><li>Through <em>Library Window &gt; Models Tab<\/em><\/li><\/ol>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Add_Geometry\"><\/span>Add Geometry<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>This will open a fly-out menu where you can choose to either <em>add<\/em> <em>ground plane<\/em> or to add a geometry from the list. <\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><em>Add Ground Plane <\/em>adds a plane geometry on which your models are placed. Learn more about ground planes <a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/materials\/material-types\/special-material\/ground\/\">here<\/a>.<\/li><li>The list contains default geometry, which you can also find in the <em>Model Library<\/em>. You can change the geometry shown in the list, by customizing the hotkeys for each geometry. For more information on library hotkeys go to <a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/models-tab\/library-models\/\">Library Models<\/a>.<\/li><\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Import\"><\/span>Import<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>There are several ways to import a model into KeyShot, you can find a more detailed description on the <a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/models-tab\/import\/\">import<\/a> page.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Library_Models\"><\/span>Library Models<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>You can learn more about library models <a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/models-tab\/library-models\/\">here.<\/a><\/p>\n","protected":false},"author":29916,"featured_media":0,"parent":3067,"menu_order":1,"template":"","manualdocumentationcategory":[13],"manual_doc_tag":[],"class_list":["post-15718","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-keyshot"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.1.1 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Adding Geometry - KeyShot 10 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/models-tab\/adding-geometry\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Adding Geometry - KeyShot 10 Manual\" \/>\n<meta property=\"og:description\" content=\"To start your work in KeyShot you first need to Add Geometry to your scene. 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KeyShot"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\" id=\"keyshot-trials\">KeyShot Trials<\/h2>\n\n\n\n<p>If you don&#8217;t have a license you can select <em>Get a Trial<\/em>, which will give you access to a trial.<br>All Trials require that you are online and logged in to KeyShot with your <a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/keyshot-cloud\/keyshot-cloud-account\/\">KeyShot Cloud account<\/a> (the one you use with the Cloud Library).<\/p>\n\n\n\n<p>The standard Trial is valid for 14 days and does not require a trial code.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/Get-a-Trial-1-1-1024x809.png\" alt=\"\" class=\"wp-image-15458\" width=\"768\" height=\"607\" srcset=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/Get-a-Trial-1-1-1024x809.png 1024w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/Get-a-Trial-1-1-300x237.png 300w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/Get-a-Trial-1-1-768x607.png 768w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/Get-a-Trial-1-1-1536x1214.png 1536w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/Get-a-Trial-1-1.png 1612w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/figure>\n\n\n\n<div class=\"wp-block-genesis-blocks-gb-columns gb-layout-columns-1 one-column\"><div class=\"gb-layout-column-wrap gb-block-layout-column-gap-2 gb-is-responsive-column\">\n<div class=\"wp-block-genesis-blocks-gb-column info-box gb-block-layout-column\"><div class=\"gb-block-layout-column-inner\">\n<h6 class=\"wp-block-heading\" id=\"note\">Note<\/h6>\n\n\n\n<p>The standard Trial will give access to the feature set from KeyShot Pro + <a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/keyshotweb\/\">KeyShot Web<\/a> but will have limited usage of the options: <em>save, background render <\/em>and<em> rendering queue<\/em>. It will also have a <em>watermarked render output<\/em>. <\/p>\n<\/div><\/div>\n<\/div><\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"activate-trial-code\">Activate trial code<\/h2>\n\n\n\n<p>For a trial of a different license type please contact <a href=\"mailto:sales@luxion.com\">sales@luxion.com<\/a> or your <a href=\"https:\/\/manual.keyshot.com\/keyshot10\/locate-resellers\/\" target=\"_blank\" rel=\"noreferrer noopener\">local reseller<\/a>. You will be provided with a trial code that you need to activate inside KeyShot. <\/p>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/activate-trial-code-1-1024x874.png\" alt=\"\" class=\"wp-image-15461\" width=\"768\" height=\"656\" srcset=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/activate-trial-code-1-1024x874.png 1024w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/activate-trial-code-1-300x256.png 300w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/activate-trial-code-1-768x656.png 768w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/activate-trial-code-1.png 1195w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/figure>\n\n\n\n<p>For more information on how to manage your subscription licenses see <a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/subscription\/\">Subscription.<\/a><\/p>\n","protected":false},"author":29916,"featured_media":0,"parent":2497,"menu_order":0,"template":"","manualdocumentationcategory":[13],"manual_doc_tag":[],"class_list":["post-15457","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-keyshot"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.1.1 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Try KeyShot - KeyShot 10 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/try-keyshot\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Try KeyShot - KeyShot 10 Manual\" \/>\n<meta property=\"og:description\" content=\"KeyShot Trials If you don&#8217;t have a license you can select Get a Trial, which will give you access to a trial.All Trials require that you are online and logged in to KeyShot with your KeyShot Cloud account (the one you use with the Cloud Library). The standard Trial is valid for 14 days and [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/try-keyshot\/\" \/>\n<meta property=\"og:site_name\" content=\"KeyShot 10 Manual\" \/>\n<meta property=\"article:modified_time\" content=\"2022-02-10T07:57:18+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/Get-a-Trial-1-1-1024x809.png\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data1\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/try-keyshot\/\",\"url\":\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/try-keyshot\/\",\"name\":\"Try KeyShot - KeyShot 10 Manual\",\"isPartOf\":{\"@id\":\"https:\/\/manual.keyshot.com\/keyshot10\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/try-keyshot\/#primaryimage\"},\"image\":{\"@id\":\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/try-keyshot\/#primaryimage\"},\"thumbnailUrl\":\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/Get-a-Trial-1-1-1024x809.png\",\"datePublished\":\"2021-05-06T12:10:37+00:00\",\"dateModified\":\"2022-02-10T07:57:18+00:00\",\"breadcrumb\":{\"@id\":\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/try-keyshot\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/try-keyshot\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/try-keyshot\/#primaryimage\",\"url\":\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/Get-a-Trial-1-1.png\",\"contentUrl\":\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/Get-a-Trial-1-1.png\",\"width\":1612,\"height\":1274},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/try-keyshot\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/manual.keyshot.com\/keyshot10\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Installation\",\"item\":\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/\"},{\"@type\":\"ListItem\",\"position\":3,\"name\":\"Try KeyShot\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/manual.keyshot.com\/keyshot10\/#website\",\"url\":\"https:\/\/manual.keyshot.com\/keyshot10\/\",\"name\":\"KeyShot 10 Manual\",\"description\":\"\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/manual.keyshot.com\/keyshot10\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Try KeyShot - KeyShot 10 Manual","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/try-keyshot\/","og_locale":"en_US","og_type":"article","og_title":"Try KeyShot - KeyShot 10 Manual","og_description":"KeyShot Trials If you don&#8217;t have a license you can select Get a Trial, which will give you access to a trial.All Trials require that you are online and logged in to KeyShot with your KeyShot Cloud account (the one you use with the Cloud Library). The standard Trial is valid for 14 days and [&hellip;]","og_url":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/try-keyshot\/","og_site_name":"KeyShot 10 Manual","article_modified_time":"2022-02-10T07:57:18+00:00","og_image":[{"url":"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/Get-a-Trial-1-1-1024x809.png","type":"","width":"","height":""}],"twitter_card":"summary_large_image","twitter_misc":{"Est. reading time":"2 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/try-keyshot\/","url":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/try-keyshot\/","name":"Try KeyShot - KeyShot 10 Manual","isPartOf":{"@id":"https:\/\/manual.keyshot.com\/keyshot10\/#website"},"primaryImageOfPage":{"@id":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/try-keyshot\/#primaryimage"},"image":{"@id":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/try-keyshot\/#primaryimage"},"thumbnailUrl":"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/Get-a-Trial-1-1-1024x809.png","datePublished":"2021-05-06T12:10:37+00:00","dateModified":"2022-02-10T07:57:18+00:00","breadcrumb":{"@id":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/try-keyshot\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/try-keyshot\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/try-keyshot\/#primaryimage","url":"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/Get-a-Trial-1-1.png","contentUrl":"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/Get-a-Trial-1-1.png","width":1612,"height":1274},{"@type":"BreadcrumbList","@id":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/try-keyshot\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/manual.keyshot.com\/keyshot10\/"},{"@type":"ListItem","position":2,"name":"Installation","item":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/"},{"@type":"ListItem","position":3,"name":"Try KeyShot"}]},{"@type":"WebSite","@id":"https:\/\/manual.keyshot.com\/keyshot10\/#website","url":"https:\/\/manual.keyshot.com\/keyshot10\/","name":"KeyShot 10 Manual","description":"","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/manual.keyshot.com\/keyshot10\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"}]}},"_links":{"self":[{"href":"https:\/\/manual.keyshot.com\/keyshot10\/wp-json\/wp\/v2\/manual_documentation\/15457","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/manual.keyshot.com\/keyshot10\/wp-json\/wp\/v2\/manual_documentation"}],"about":[{"href":"https:\/\/manual.keyshot.com\/keyshot10\/wp-json\/wp\/v2\/types\/manual_documentation"}],"author":[{"embeddable":true,"href":"https:\/\/manual.keyshot.com\/keyshot10\/wp-json\/wp\/v2\/users\/29916"}],"version-history":[{"count":0,"href":"https:\/\/manual.keyshot.com\/keyshot10\/wp-json\/wp\/v2\/manual_documentation\/15457\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/manual.keyshot.com\/keyshot10\/wp-json\/wp\/v2\/manual_documentation\/2497"}],"wp:attachment":[{"href":"https:\/\/manual.keyshot.com\/keyshot10\/wp-json\/wp\/v2\/media?parent=15457"}],"wp:term":[{"taxonomy":"manualdocumentationcategory","embeddable":true,"href":"https:\/\/manual.keyshot.com\/keyshot10\/wp-json\/wp\/v2\/manualdocumentationcategory?post=15457"},{"taxonomy":"manual_doc_tag","embeddable":true,"href":"https:\/\/manual.keyshot.com\/keyshot10\/wp-json\/wp\/v2\/manual_doc_tag?post=15457"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}},{"id":15440,"date":"2021-05-06T09:11:09","date_gmt":"2021-05-06T07:11:09","guid":{"rendered":"https:\/\/www.keyshot.com\/?post_type=manual_documentation&#038;p=15440"},"modified":"2022-02-10T08:58:59","modified_gmt":"2022-02-10T07:58:59","slug":"subscription","status":"publish","type":"manual_documentation","link":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/subscription\/","title":{"rendered":"Subscription License"},"content":{"rendered":"\n<p>The Subscription license type is tied to your KeyShot Cloud account.<\/p>\n\n\n\n<p><strong>Installing with a subscription license<\/strong>:<\/p>\n\n\n\n<ol class=\"wp-block-list\"><li>Select the <em>I have a Subscription<\/em> option and press <em>Next<\/em>.<\/li><li>Login with your <a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/keyshot-cloud\/keyshot-cloud-account\/\">KeyShot Cloud account.<\/a><\/li><li>If required, enter\/update your details and press <em>Next<\/em>.<\/li><\/ol>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/I-have-a-subscr.-1-1-1024x876.png\" alt=\"\" class=\"wp-image-15478\" width=\"512\" height=\"438\" srcset=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/I-have-a-subscr.-1-1-1024x876.png 1024w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/I-have-a-subscr.-1-1-300x257.png 300w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/I-have-a-subscr.-1-1-768x657.png 768w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/I-have-a-subscr.-1-1.png 1090w\" sizes=\"auto, (max-width: 512px) 100vw, 512px\" \/><\/figure>\n\n\n\n<div class=\"wp-block-genesis-blocks-gb-columns gb-layout-columns-1 one-column\"><div class=\"gb-layout-column-wrap gb-block-layout-column-gap-2 gb-is-responsive-column\">\n<div class=\"wp-block-genesis-blocks-gb-column warning-box gb-block-layout-column\"><div class=\"gb-block-layout-column-inner\">\n<h6 class=\"wp-block-heading\" id=\"warning\">Warning<\/h6>\n\n\n\n<p>Running KeyShot without access to the Internet when using a subscription license is possible for 7 days. Connecting to the internet will validate your license and reset the timer.<\/p>\n<\/div><\/div>\n<\/div><\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"manage-subscriptions\">Manage Subscriptions<\/h2>\n\n\n\n<p>Your license can only be<em> active<\/em> on one device at a time. This makes it necessary to manage your license if you want to use it on different devices. <\/p>\n\n\n\n<p>You can manage your subscriptions by going to <em>Help &gt; Manage Account <\/em>on Windows or<em> KeyShot &gt; Manage Account<\/em> on Mac.<\/p>\n\n\n\n<p>Click <em>Manage Account<\/em> to open a browser window and login with your KeyShot Cloud account. You can also login directly via the <a href=\"https:\/\/portal.keyshot.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">KeyShot Portal.<\/a><\/p>\n\n\n\n<p>Under the <em>My Products<\/em> section you can now manage your subscription licenses. You will be able to see the devices that you connected to your license and their status. You can have the following statuses:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>An <strong>active device<\/strong>, is the device you are currently running KeyShot on. Only one device can be active at a time. You can choose to <em>quit session<\/em> to log off. The device will then become an <em>enabled<\/em> device.<\/li><li>An <strong>enabled<\/strong> <strong>device<\/strong> is a device you can easily login to with your KeyShot Cloud account. You can have 3 different <em>enabled<\/em> devices at once.<\/li><li>A <strong>disabled device<\/strong> is a device that shows up if you try to login while you already have 3 enabled devices. A device is also shown up as disabled if you manually disabled it to free up a seat for a different device.<\/li><\/ul>\n\n\n\n<div class=\"wp-block-genesis-blocks-gb-columns gb-layout-columns-1 one-column\"><div class=\"gb-layout-column-wrap gb-block-layout-column-gap-2 gb-is-responsive-column\">\n<div class=\"wp-block-genesis-blocks-gb-column info-box gb-block-layout-column\"><div class=\"gb-block-layout-column-inner\">\n<h6 class=\"wp-block-heading\" id=\"note\">Note<\/h6>\n\n\n\n<p>If you use your license on more than 3 different devices, make sure that the device you are trying to log in to is <em>enabled.<\/em><\/p>\n<\/div><\/div>\n<\/div><\/div>\n\n\n\n<p>To completely remove a device from your list, click the <em>X<\/em> on the device you want removed.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"651\" src=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/portal.manage-subscription-1-1024x651.png\" alt=\"\" class=\"wp-image-15485\" srcset=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/portal.manage-subscription-1-1024x651.png 1024w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/portal.manage-subscription-1-300x191.png 300w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/portal.manage-subscription-1-768x488.png 768w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/portal.manage-subscription-1.png 1299w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n","protected":false},"author":29916,"featured_media":0,"parent":2497,"menu_order":2,"template":"","manualdocumentationcategory":[13],"manual_doc_tag":[],"class_list":["post-15440","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-keyshot"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.1.1 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Subscription License - KeyShot 10 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/subscription\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Subscription License - KeyShot 10 Manual\" \/>\n<meta property=\"og:description\" content=\"The Subscription license type is tied to your KeyShot Cloud account. 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This [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/subscription\/\" \/>\n<meta property=\"og:site_name\" content=\"KeyShot 10 Manual\" \/>\n<meta property=\"article:modified_time\" content=\"2022-02-10T07:58:59+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/I-have-a-subscr.-1-1-1024x876.png\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data1\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/subscription\/\",\"url\":\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/subscription\/\",\"name\":\"Subscription License - KeyShot 10 Manual\",\"isPartOf\":{\"@id\":\"https:\/\/manual.keyshot.com\/keyshot10\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/subscription\/#primaryimage\"},\"image\":{\"@id\":\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/subscription\/#primaryimage\"},\"thumbnailUrl\":\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/I-have-a-subscr.-1-1-1024x876.png\",\"datePublished\":\"2021-05-06T07:11:09+00:00\",\"dateModified\":\"2022-02-10T07:58:59+00:00\",\"breadcrumb\":{\"@id\":\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/subscription\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/subscription\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/subscription\/#primaryimage\",\"url\":\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/I-have-a-subscr.-1-1.png\",\"contentUrl\":\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/05\/I-have-a-subscr.-1-1.png\",\"width\":1090,\"height\":932},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/subscription\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/manual.keyshot.com\/keyshot10\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Installation\",\"item\":\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/\"},{\"@type\":\"ListItem\",\"position\":3,\"name\":\"Subscription License\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/manual.keyshot.com\/keyshot10\/#website\",\"url\":\"https:\/\/manual.keyshot.com\/keyshot10\/\",\"name\":\"KeyShot 10 Manual\",\"description\":\"\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/manual.keyshot.com\/keyshot10\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Subscription License - KeyShot 10 Manual","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/installation\/subscription\/","og_locale":"en_US","og_type":"article","og_title":"Subscription License - KeyShot 10 Manual","og_description":"The Subscription license type is tied to your KeyShot Cloud account. 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This can be an easy way to help clean up your <a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/materials\/in-project-library\/\"><em>In-project Library<\/em>.<\/a><\/p>\n\n\n\n<p>Right-click in the <em>Material View<\/em> under <em>Project <\/em>Window <em>&gt; Scene tab <\/em>or <em>Project <\/em>Window <em>&gt; Material tab<\/em> and select <em>Link Duplicate Materials <\/em>from the context menu. This will open the <em>Link Duplicate Materials<\/em> dialog. You can link duplicate Materials in 2 ways: &nbsp;<\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"837\" height=\"730\" src=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/04\/Link-duplicate-materials-dialog-1.png\" alt=\"\" class=\"wp-image-15273\" srcset=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/04\/Link-duplicate-materials-dialog-1.png 837w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/04\/Link-duplicate-materials-dialog-1-300x262.png 300w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/04\/Link-duplicate-materials-dialog-1-768x670.png 768w\" sizes=\"auto, (max-width: 837px) 100vw, 837px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\">\n<ul class=\"wp-block-list\"><li>Select which materials to link by marking the check boxes of the materials in the list on the right.<\/li><li>Click <em>Link Materials <\/em>to link the selected materials.<\/li><li>Click <em>Link All Duplicates <\/em>to link all duplicate materials in your scene.<\/li><\/ul>\n<\/div>\n<\/div>\n\n\n\n<p><\/p>\n","protected":false},"author":29916,"featured_media":0,"parent":3459,"menu_order":5,"template":"","manualdocumentationcategory":[13],"manual_doc_tag":[],"class_list":["post-15257","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-keyshot"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.1.1 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Link Duplicate Materials - KeyShot 10 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/materials\/in-project-library\/link-duplicate-materials\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Link Duplicate Materials - KeyShot 10 Manual\" \/>\n<meta property=\"og:description\" content=\"The Link Duplicate Materials feature enables you to quickly locate and link materials from your scene, that are exactly the same. This can be an easy way to help clean up your In-project Library. 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Notes"},"content":{"rendered":"<div id=\"ccchildpages-1\" class=\"ccchildpages ccflex  simple ccclearfix\"><ul class=\"ccchildpages_list ccclearfix\"><li class=\"page_item page-item-5032\"><a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/whats-new\/release-notes-2\/release-notes\/\">KeyShot 10 Release Notes<\/a><\/li>\n<li class=\"page_item page-item-14111\"><a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/whats-new\/release-notes-2\/keyshot-10-1-release-notes\/\">KeyShot 10.1 Release Notes<\/a><\/li>\n<li class=\"page_item page-item-15785\"><a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/whats-new\/release-notes-2\/keyshot-10-2-release-notes\/\">KeyShot 10.2 Release Notes<\/a><\/li><\/ul><\/div>\n","protected":false},"author":29914,"featured_media":0,"parent":5020,"menu_order":8,"template":"","manualdocumentationcategory":[13],"manual_doc_tag":[],"class_list":["post-14114","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-keyshot"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.1.1 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Release Notes - KeyShot 10 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/whats-new\/release-notes-2\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Release Notes - KeyShot 10 Manual\" \/>\n<meta property=\"og:url\" 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10.1 Release Notes"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_81 ez-toc-wrap-right counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">On this page<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-69d1612f81de0\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #ffffff;color:#ffffff\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #ffffff;color:#ffffff\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-69d1612f81de0\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/whats-new\/release-notes-2\/keyshot-10-1-release-notes\/#New_Features\" >New Features<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/whats-new\/release-notes-2\/keyshot-10-1-release-notes\/#Enhancements\" >Enhancements<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/whats-new\/release-notes-2\/keyshot-10-1-release-notes\/#Bug_Fixes\" >Bug Fixes<\/a><\/li><\/ul><\/nav><\/div>\n\n<p>The following is a summary of new features and bug fixes for KeyShot 10.1.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"New_Features\"><\/span>New Features<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<ul class=\"wp-block-list\"><li>Added new Trial license system<\/li><li>Added Collision Detection and simple physics to Move Tool<\/li><li>Added support for importing USD files<\/li><li>Added Support for importing SolidWorks 2021 files<\/li><li>Added support for importing Rhino 7 files<\/li><li>Added function to export an AR package<\/li><li>Added function to paste a copied Keyframe animation as mirrored<\/li><li>Added function to only show active sub-material in the Material Graph<\/li><li>Added support for Measured materials as Labels<\/li><\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Enhancements\"><\/span>Enhancements<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<ul class=\"wp-block-list\"><li>Multiple KeyFrames can now be selected at once<\/li><li>Custom easing Curves can now be edited for multiple Animations at once<\/li><li>Improved the Material Graph Align Nodes function<\/li><li>Added support for Cross selection vs. Window selection in Geometry tools<\/li><li>Improved camera interaction in Geometry Tools<\/li><li>Light Manager input fields can now be manually filled<\/li><li>Multi-selection and editing is now supported in the Light Manager<\/li><li>When a matcap is assigned the shading mode is now automatically changed to matcap<\/li><li>Animation preview added in the Animation Wizard for Camera twist animations<\/li><li>Locked modelsets can no longer be renamed<\/li><li>Improved Move tool usability with millimeter scale<\/li><\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Bug_Fixes\"><\/span>Bug Fixes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<ul class=\"wp-block-list\"><li>Fixed missing Mirror function for Animation Folders<\/li><li>Undoing the deletion of an animation now brings it back in the correct order<\/li><li>Animations no longer reset to the first frame when importing<\/li><li>Fixed issue where redo could not redo moving an animation<\/li><li>Fixed issue where Zoom animations could become unresponsive<\/li><li>Fixed issue where adding a KeyFrame to a part with an animated group caused the part to move<\/li><li>Fixed issue where undo would not work on the last change applied to a KeyFrame animation<\/li><li>Fixed missing animation preview for keyframe animations<\/li><li>Fixed Move tool arrows sometimes being incorrect<\/li><li>Fixed object movement after keyframe animation is unchecked<\/li><li>KeyFrame animations from Maya will now be displayed correctly after import<\/li><li>Fixed an issue where procedural environments could be drag and dropped as image pins<\/li><li>Fixed an issue where faces could disappear in Geometry view<\/li><li>Fixed an issue where close geometry could overlap in Geometry view<\/li><li>Fixed an issue where shadows would not match on toon materials in GPU and CPU mode<\/li><li>Fixed an issue where materials with Visible to Camera disabled would still be calculated for denoising in GPU mode<\/li><li>Fixed an issue where bloom could cause black squares to show in GPU mode<\/li><li>Fixed an issue where caustics would not update in GPU mode after rotating the HDRI<\/li><li>Fixed an issue where the GPU mode button would disappear for eligible GPUs with ineligible drivers<\/li><li>Fixed an issue where rendering fade animations using Custom control caused drastic slowdowns<\/li><li>Fixed an issue where the ground plane was visible in Interior mode when using Photographic Image Styles<\/li><li>Fixed an issue where Rendering Lage configurations could cause KeyShot to become unresponsive<\/li><li>All locked parts are now hidden correctly in Solo mode<\/li><li>Hiding the last child will no longer also hide the model set<\/li><li>Scrollwheel shortcut to zoom now also works in materials tab in Project window<\/li><li>Fixed an issue where Performance mode could be greyed out if a new scene was opened while in GPU mode<\/li><li>Fixed an issue where the hotkey overview could look wrong<\/li><li>Cycle Studios now match the Studios&#8217; order in the Studios dialogue<\/li><li>Texture preview will now revert correctly to original<\/li><li>Locking an animation will no longer lock the animated Part<\/li><li>Fixed a crash when a high megapixel image was present in texture library<\/li><li>Fixed the uninstaller progress bar not stopping at the end<\/li><li>Fixed an issue where the Welcome window \u201cRecent files\u201c section does not update<\/li><li>Fixed an issue where keyshot would not be able to import alias files after upgrading to Alias 2021.3<\/li><li>Fixed the 3Dconnection mouse for Mac OS Big Sur<\/li><li>Fixed a crash when adding exclusions to duplicated Model Sets<\/li><li>Fixed an issue where scenes would not shrink in size when removing Configurations.<\/li><li>Fixed an issue where importing bip files would cause the render settings to change<\/li><li>Fixed a crash when selecting the pivot node after &#8220;move tool\u201d is closed<\/li><li>Marquee cross selection now works for all geometry in real time view<\/li><li>Fixed drag and drop of materials from library after import<\/li><li>Fixed .bip file thumbnail not updating when saving as .ksp<\/li><li>Fixed Geometry Nodes not being executed when material is applied via Material Templates<\/li><li>Fixed an issue where Parts with different materials would come in as one part on import<\/li><li>Fixed an issue where exported USDZ would have incorect texture mappings<\/li><li>Fixed an issue where the Uninstaller would get stuck on \u201cDeactivate License\u201d<\/li><li>Fixed an issue where the Name parameter would not be applied when rendering via scripting<\/li><\/ul>\n","protected":false},"author":29914,"featured_media":0,"parent":14114,"menu_order":1,"template":"","manualdocumentationcategory":[13],"manual_doc_tag":[],"class_list":["post-14111","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-keyshot"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.1.1 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>KeyShot 10.1 Release Notes - KeyShot 10 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/whats-new\/release-notes-2\/keyshot-10-1-release-notes\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" 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Practices for 3MF Export for 3D Printing"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_81 ez-toc-wrap-right counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">On this page<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-69d1612f89f6c\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #ffffff;color:#ffffff\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #ffffff;color:#ffffff\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-69d1612f89f6c\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/models-tab\/export\/export-formats\/best-practices-for-3mf-export-for-3d-printing\/#Preparing_your_Model\" >Preparing your Model<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/models-tab\/export\/export-formats\/best-practices-for-3mf-export-for-3d-printing\/#Exporting_your_Model\" >Exporting your Model<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/models-tab\/export\/export-formats\/best-practices-for-3mf-export-for-3d-printing\/#Quick_Tip\" >Quick Tip<\/a><\/li><\/ul><\/nav><\/div>\n\n<p>Provided here is a set of guidelines for exporting your KeyShot model to 3MF for 3D printing. For more detailed information, please download the <strong>Designing in KeyShot for PolyJet 3D Printing<\/strong>.<\/p>\n\n\n\n<div class=\"wp-block-buttons aligncenter is-layout-flex wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link has-background no-border-radius\" href=\"https:\/\/www.keyshot.com\/download\/351642\/\" style=\"background-color:#0066ff\">Download Guide<\/a><\/div>\n<\/div>\n\n\n\n<div style=\"height:80px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Preparing_your_Model\"><\/span>Preparing your Model<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<ul class=\"wp-block-list\"><li>Make sure the original model resolution (Tessellation) is suitable for 3D printing. Models can appear \u201csmooth\u201d in KeyShot but have faceted surfaces when printed.<\/li><li>If you are creating textures using displacement, be sure that the tolerance between a textured part and it&#8217;s nearest object is greater than the height of the displaced texture. To correct geometry that is visibly overlapping, simply scale down the part until the texture no longer visibly intersects.<\/li><li>If you are using the same KeyShot file for both 3MF export and final image rendering, you may want to create separate Model Sets to manage the materials as some materials are better suited for 3D Print.<\/li><li>Specifically, avoid using <em>Translucent<\/em> or <em>Scattering Medium<\/em> materials and instead use <em>Plastic, Glass, Gem<\/em> or <em>Liquid<\/em> Materials.<\/li><\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Exporting_your_Model\"><\/span>Exporting your Model<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<ul class=\"wp-block-list\"><li>If you have not set your scene measurements inside of KeyShot you can choose a scene unit in the dropdown.<\/li><li>Use a DPI that is between 400 to 600.<ul><li>KeyShot applies DPI only to textures, labels and colors.<ul><li><strong><em>If you do not have textures, labels, or colors, KeyShot ignores the DPI.<\/em><\/strong><\/li><\/ul><\/li><li>As a rule, part resolution should be higher than the printer resolution. Currently, the default resolution in KeyShot is 400 DPI.<\/li><li>Under 300 DPI the model appearance will be poor.<\/li><\/ul><\/li><li>The Number of samples should remain 16.<\/li><li>Select whether to prefer Geometry Nodes or Textures.<ul><li>Because of limitations, parts cannot have both Geometry Nodes and Textures applied. Therefore, select the preferred output for these cases.<\/li><\/ul><\/li><li>Select whether to use Calculated Depth.<ul><li>If this option is selected, it applies the color to transparent parts according to the thickness of each polygon. It simulates transparency thickness when the core is clear. Clearing this check box results in a faster file export.<\/li><\/ul><\/li><\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Quick_Tip\"><\/span>Quick Tip<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"KeyShot 10 Quick Tip - 3D Printing With 3MF\" width=\"700\" height=\"394\" src=\"https:\/\/www.youtube.com\/embed\/o6NeSYPQec4?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n","protected":false},"author":29914,"featured_media":0,"parent":10090,"menu_order":0,"template":"","manualdocumentationcategory":[13],"manual_doc_tag":[],"class_list":["post-13651","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-keyshot"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.1.1 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Best Practices for 3MF Export for 3D Printing - KeyShot 10 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/models-tab\/export\/export-formats\/best-practices-for-3mf-export-for-3d-printing\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Best Practices for 3MF Export for 3D Printing - KeyShot 10 Manual\" \/>\n<meta property=\"og:description\" content=\"Provided here is a set of guidelines for exporting your KeyShot model to 3MF for 3D printing. 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Simplification"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_81 ez-toc-wrap-right counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">On this page<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-69d1612f93b9e\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #ffffff;color:#ffffff\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #ffffff;color:#ffffff\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-69d1612f93b9e\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/tools-3\/mesh-simplification\/#What_does_the_tool_do\" >What does the tool do?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/tools-3\/mesh-simplification\/#How_to_use_Mesh_Simplification\" >How to use Mesh Simplification<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/tools-3\/mesh-simplification\/#Quick_Tip\" >Quick Tip<\/a><\/li><\/ul><\/nav><\/div>\n\n<h3 class=\"wp-block-heading\" id=\"what-does-the-tool-do\"><span class=\"ez-toc-section\" id=\"What_does_the_tool_do\"><\/span>What does the tool do?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>The <img loading=\"lazy\" decoding=\"async\" width=\"256\" height=\"256\" class=\"wp-image-15249\" style=\"width: 16px\" src=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/01\/simplify_mesh_icon.png\" alt=\"\" srcset=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/01\/simplify_mesh_icon.png 256w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/01\/simplify_mesh_icon-150x150.png 150w\" sizes=\"auto, (max-width: 256px) 100vw, 256px\" \/> <em>Mesh Simplification<\/em> Tool enables you to reduce the amount of triangles in a mesh, while keeping the overall shape.<\/p>\n\n\n\n<p>This can for example be useful if you need to simplify your geometry for later use in KeyVR or other AR-Applications. <\/p>\n\n\n\n<div class=\"wp-block-genesis-blocks-gb-columns gb-layout-columns-1 one-column\"><div class=\"gb-layout-column-wrap gb-block-layout-column-gap-2 gb-is-responsive-column\">\n<div class=\"wp-block-genesis-blocks-gb-column tip-box gb-block-layout-column\"><div class=\"gb-block-layout-column-inner\">\n<h6 class=\"wp-block-heading\" id=\"tip\">Tip<\/h6>\n\n\n\n<p>If your model contains NURBS, use the <a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/tools-3\/re-tessellate\/\">Re-Tesselate<\/a> tool for better results.<\/p>\n<\/div><\/div>\n<\/div><\/div>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"how-to-use-mesh-simplification\"><span class=\"ez-toc-section\" id=\"How_to_use_Mesh_Simplification\"><\/span>How to use Mesh Simplification<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"624\" src=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/04\/Mesh-Simplification-1024x624.png\" alt=\"\" class=\"wp-image-15291\" srcset=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/04\/Mesh-Simplification-1024x624.png 1024w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/04\/Mesh-Simplification-300x183.png 300w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/04\/Mesh-Simplification-768x468.png 768w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/04\/Mesh-Simplification-1536x936.png 1536w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2021\/04\/Mesh-Simplification.png 1611w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<ol class=\"wp-block-list\"><li><strong>Launch the <em>Mesh Simplification<\/em> tool<\/strong><br>You can launch the Mesh Simplification tool via the Tools section in the Ribbon, or via right-click on a model or part in the scene tree or Real-time View.<\/li><li><strong>Adjust the Mesh quality<\/strong><br>You can adjust the quality of the mesh by using the slider.<\/li><li><strong>Click Simplify<\/strong><br>By clicking the <em>Simplify <\/em>button your changes will be shown in the preview.<\/li><li><strong>Apply or Cancel<\/strong> <br>To finalize the changes to the scene and close the dialog, click <em>Apply<\/em>. <em>Cancel<\/em>&nbsp;will revert all changes and exit the dialog.<\/li><\/ol>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-genesis-blocks-gb-columns gb-layout-columns-1 one-column\"><div class=\"gb-layout-column-wrap gb-block-layout-column-gap-2 gb-is-responsive-column\">\n<div class=\"wp-block-genesis-blocks-gb-column warning-box gb-block-layout-column\"><div class=\"gb-block-layout-column-inner\">\n<h6 class=\"wp-block-heading\" id=\"known-limitation\">Known Limitation<\/h6>\n\n\n\n<p>Models that are using <em>UV coordinates<\/em> might appear wrong after simplification. Texture coordinates are not included in the optimization process, therefore you might be required to use the <a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/tools-3\/unwrap-uv\/\">Unwrap UV<\/a> tool on your model after simplification.<\/p>\n<\/div><\/div>\n<\/div><\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"quick-tip\"><span class=\"ez-toc-section\" id=\"Quick_Tip\"><\/span>Quick Tip<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"KeyShot 10 Quick Tip - Mesh Simplification Tool\" width=\"700\" height=\"394\" src=\"https:\/\/www.youtube.com\/embed\/zh5Cx5yubIo?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n","protected":false},"author":29914,"featured_media":0,"parent":5634,"menu_order":7,"template":"","manualdocumentationcategory":[13],"manual_doc_tag":[],"class_list":["post-13231","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-keyshot"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.1.1 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Mesh Simplification - KeyShot 10 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/tools-3\/mesh-simplification\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Mesh Simplification - KeyShot 10 Manual\" \/>\n<meta property=\"og:description\" content=\"What does the tool do? 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