{"id":7104,"date":"2020-08-10T05:38:18","date_gmt":"2020-08-10T05:38:18","guid":{"rendered":"https:\/\/bssrdf.com\/?post_type=manual_documentation&#038;p=7104"},"modified":"2022-02-10T11:55:24","modified_gmt":"2022-02-10T10:55:24","slug":"how-it-works","status":"publish","type":"manual_documentation","link":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/about-network-rendering\/how-it-works\/","title":{"rendered":"How it works"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_83 ez-toc-wrap-right counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">On this page<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-6a310e599e51e\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #ffffff;color:#ffffff\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #ffffff;color:#ffffff\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-6a310e599e51e\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/about-network-rendering\/how-it-works\/#Performance_Specifics\" >Performance Specifics<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/about-network-rendering\/how-it-works\/#Bands_and_Regions\" >Bands and Regions<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/about-network-rendering\/how-it-works\/#CPU_Mode_Still_Image_Rendering\" >CPU Mode Still Image Rendering<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/about-network-rendering\/how-it-works\/#GPU_Mode_Still_Image_Rendering\" >GPU Mode Still Image Rendering<\/a><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n\n<p>KeyShot Network Rendering&nbsp;consists of three roles: &nbsp;Clients, Manager, and Workers.<br>The figure shown below illustrates the simplest interaction between the roles, where each computer only has one role.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"507\" src=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/08\/network_diagram_shadow-2.png\" alt=\"\" class=\"wp-image-7105\" srcset=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/08\/network_diagram_shadow-2.png 1000w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/08\/network_diagram_shadow-2-300x152.png 300w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/08\/network_diagram_shadow-2-768x389.png 768w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><\/figure>\n\n\n\n<p>A computer configured as a manager and\/or worker can also function as a client. In the manager&#8217;s case, KeyShot (the client application) communicates internally with the manager service which&nbsp;runs in the background.<\/p>\n\n\n\n<p>It is important to note that there should only be one manager on the network!&nbsp;<a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/multiple-managers\/\">Click here<\/a>, if you need to have multiple managers on your network.<\/p>\n\n\n\n<p>The Manager can have both CPU and GPU workers connected, and will assign the tasks of a CPU\/GPU render job to the type of workers that are relevant in each case. A worker can be set up to be available for CPU\/GPU\/both types of jobs if the hardware meets&nbsp;<a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/getting-started\/setup\/worker-setup\/\">requirements<\/a>.<\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<h6 class=\"has-text-align-center has-white-color has-text-color has-background wp-block-heading\" id=\"client\" style=\"background-color:#939598\">Client<\/h6>\n\n\n\n<ul class=\"wp-block-list\"><li>Sends job requests to the manager (via KeyShot).<\/li><li>Receives completed jobs from manager.<\/li><li>Saves final output to specified location.<\/li><li>Can modify certain configurations of the manager, like users.<\/li><\/ul>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<h6 class=\"has-text-align-center has-white-color has-black-background-color has-text-color has-background wp-block-heading\" id=\"manager\">Manager<\/h6>\n\n\n\n<ul class=\"wp-block-list\"><li>Receives job requests from clients and places them in a queue.<\/li><li>Divides each job into computation tasks.<\/li><li>Assigns tasks to each worker.<\/li><li>Compiles all rendered output into a final image, video, KeyShotXR or configuration.<\/li><li>Sends completed jobs back to clients.<\/li><\/ul>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<h6 class=\"has-text-align-center has-white-color has-text-color has-background wp-block-heading\" id=\"worker\" style=\"background-color:#1163cc\">Worker<\/h6>\n\n\n\n<ul class=\"wp-block-list\"><li>Receives rendering tasks from manager that it computes.<\/li><li>Sends completed task results back to manager.<\/li><\/ul>\n<\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"Howitworks-PerformanceSpecifics\"><span class=\"ez-toc-section\" id=\"Performance_Specifics\"><\/span>Performance Specifics<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Howitworks-BandsandRegions\"><span class=\"ez-toc-section\" id=\"Bands_and_Regions\"><\/span>Bands and Regions<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>To understand what&#8217;s happening when you send jobs to Network Rendering, it&#8217;s important to know about bands and regions and the differences between the two. When rendering still images, KeyShot divides the Network Rendering jobs into smaller tasks and distributes those to individual workers using two different strategies; bands and regions.<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Bands:&nbsp; In general, bands divides into fewer tasks than regions. The default size of bands is 320 pixels in height x the entire width of the image. In CPU Mode, bands overlap by 10 pixels to smooth certain artifacts that would otherwise appear as discontinuities in the final image.<\/li><li>Regions: The default size of regions is 320 x 320 pixels.&nbsp;If you think about bands as overlapping rectangles and regions as squares, this might help you visualize what&#8217;s going on.<\/li><\/ul>\n\n\n\n<p>Rendering Animation\/KeyShotXR\/Configurator does not by default use bands or regions. Instead, these renderings are divided and distributed to workers as individual frames.<\/p>\n\n\n\n<p>The following tables show when KeyShot will divide Network Rendering jobs according to bands or regions.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"Howitworks-CPUModeStillImageRendering\"><span class=\"ez-toc-section\" id=\"CPU_Mode_Still_Image_Rendering\"><\/span>CPU Mode Still Image Rendering<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<figure class=\"wp-block-table\"><table><thead><tr><th>CPU Mode<\/th><th>Caustics On<\/th><th>Caustics Off<\/th><th>GI On<\/th><th>GI Off<\/th><\/tr><\/thead><tbody><tr><td>Interior Mode<\/td><td>Bands<\/td><td>Bands<\/td><td>Bands<\/td><td>Bands<\/td><\/tr><tr><td>Product Mode<\/td><td>Bands<\/td><td>Regions<\/td><td>Bands<\/td><td>Regions<\/td><\/tr><tr><td>Custom Control<\/td><td>Regions<\/td><td>Regions<\/td><td>Regions<\/td><td>Regions<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"gpu-mode-still-image-rendering\"><span class=\"ez-toc-section\" id=\"GPU_Mode_Still_Image_Rendering\"><\/span>GPU Mode Still Image Rendering<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<figure class=\"wp-block-table\"><table><thead><tr><th>GPU Mode<\/th><th>Caustics On<\/th><th>Caustics Off<\/th><th>GI on<\/th><th>GI Off<\/th><\/tr><\/thead><tbody><tr><td>Interior Mode<\/td><td>Bands<\/td><td>Bands<\/td><td>Bands<\/td><td>Bands<\/td><\/tr><tr><td>Product Mode<\/td><td>Bands<\/td><td>Bands<\/td><td>Bands<\/td><td>Bands<\/td><\/tr><tr><td>Custom Control<\/td><td>N\/A<\/td><td>N\/A<\/td><td>N\/A<\/td><td>N\/A<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<div class=\"wp-block-genesis-blocks-gb-columns gb-layout-columns-1 one-column\"><div class=\"gb-layout-column-wrap gb-block-layout-column-gap-2 gb-is-responsive-column\">\n<div class=\"wp-block-genesis-blocks-gb-column info-box gb-block-layout-column\"><div class=\"gb-block-layout-column-inner\">\n<h6 class=\"wp-block-heading\" id=\"note\">Note<\/h6>\n\n\n\n<p>You cannot directly dictate whether bands or regions are used when rendering. The selected lighting mode dictates whether bands or regions are used.<\/p>\n<\/div><\/div>\n<\/div><\/div>\n","protected":false},"author":29916,"featured_media":0,"parent":2435,"menu_order":1,"template":"","manualdocumentationcategory":[15],"manual_doc_tag":[],"class_list":["post-7104","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-network-rendering"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>How it works - KeyShot 10 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/about-network-rendering\/how-it-works\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"How it works - KeyShot 10 Manual\" \/>\n<meta property=\"og:description\" content=\"KeyShot Network Rendering&nbsp;consists of three roles: &nbsp;Clients, Manager, and Workers.The figure shown below illustrates the simplest interaction between the roles, where each computer only has one role. A computer configured as a manager and\/or worker can also function as a client. In the manager&#8217;s case, KeyShot (the client application) communicates internally with the manager service [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/about-network-rendering\/how-it-works\/\" \/>\n<meta property=\"og:site_name\" content=\"KeyShot 10 Manual\" \/>\n<meta property=\"article:modified_time\" content=\"2022-02-10T10:55:24+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/08\/network_diagram_shadow-2.png\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data1\" content=\"3 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/manual.keyshot.com\\\/keyshot10\\\/manual\\\/about-network-rendering\\\/how-it-works\\\/\",\"url\":\"https:\\\/\\\/manual.keyshot.com\\\/keyshot10\\\/manual\\\/about-network-rendering\\\/how-it-works\\\/\",\"name\":\"How it works - KeyShot 10 Manual\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/manual.keyshot.com\\\/keyshot10\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/manual.keyshot.com\\\/keyshot10\\\/manual\\\/about-network-rendering\\\/how-it-works\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/manual.keyshot.com\\\/keyshot10\\\/manual\\\/about-network-rendering\\\/how-it-works\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/manual.keyshot.com\\\/keyshot10\\\/wp-content\\\/uploads\\\/sites\\\/7\\\/2020\\\/08\\\/network_diagram_shadow-2.png\",\"datePublished\":\"2020-08-10T05:38:18+00:00\",\"dateModified\":\"2022-02-10T10:55:24+00:00\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/manual.keyshot.com\\\/keyshot10\\\/manual\\\/about-network-rendering\\\/how-it-works\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/manual.keyshot.com\\\/keyshot10\\\/manual\\\/about-network-rendering\\\/how-it-works\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/manual.keyshot.com\\\/keyshot10\\\/manual\\\/about-network-rendering\\\/how-it-works\\\/#primaryimage\",\"url\":\"https:\\\/\\\/manual.keyshot.com\\\/keyshot10\\\/wp-content\\\/uploads\\\/sites\\\/7\\\/2020\\\/08\\\/network_diagram_shadow-2.png\",\"contentUrl\":\"https:\\\/\\\/manual.keyshot.com\\\/keyshot10\\\/wp-content\\\/uploads\\\/sites\\\/7\\\/2020\\\/08\\\/network_diagram_shadow-2.png\",\"width\":1000,\"height\":507},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/manual.keyshot.com\\\/keyshot10\\\/manual\\\/about-network-rendering\\\/how-it-works\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/manual.keyshot.com\\\/keyshot10\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"About Network Rendering\",\"item\":\"https:\\\/\\\/manual.keyshot.com\\\/keyshot10\\\/manual\\\/about-network-rendering\\\/\"},{\"@type\":\"ListItem\",\"position\":3,\"name\":\"How it works\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/manual.keyshot.com\\\/keyshot10\\\/#website\",\"url\":\"https:\\\/\\\/manual.keyshot.com\\\/keyshot10\\\/\",\"name\":\"KeyShot 10 Manual\",\"description\":\"\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/manual.keyshot.com\\\/keyshot10\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"How it works - KeyShot 10 Manual","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/about-network-rendering\/how-it-works\/","og_locale":"en_US","og_type":"article","og_title":"How it works - KeyShot 10 Manual","og_description":"KeyShot Network Rendering&nbsp;consists of three roles: &nbsp;Clients, Manager, and Workers.The figure shown below illustrates the simplest interaction between the roles, where each computer only has one role. A computer configured as a manager and\/or worker can also function as a client. In the manager&#8217;s case, KeyShot (the client application) communicates internally with the manager service [&hellip;]","og_url":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/about-network-rendering\/how-it-works\/","og_site_name":"KeyShot 10 Manual","article_modified_time":"2022-02-10T10:55:24+00:00","og_image":[{"url":"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/08\/network_diagram_shadow-2.png","type":"","width":"","height":""}],"twitter_card":"summary_large_image","twitter_misc":{"Est. reading time":"3 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/about-network-rendering\/how-it-works\/","url":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/about-network-rendering\/how-it-works\/","name":"How it works - KeyShot 10 Manual","isPartOf":{"@id":"https:\/\/manual.keyshot.com\/keyshot10\/#website"},"primaryImageOfPage":{"@id":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/about-network-rendering\/how-it-works\/#primaryimage"},"image":{"@id":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/about-network-rendering\/how-it-works\/#primaryimage"},"thumbnailUrl":"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/08\/network_diagram_shadow-2.png","datePublished":"2020-08-10T05:38:18+00:00","dateModified":"2022-02-10T10:55:24+00:00","breadcrumb":{"@id":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/about-network-rendering\/how-it-works\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/manual.keyshot.com\/keyshot10\/manual\/about-network-rendering\/how-it-works\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/about-network-rendering\/how-it-works\/#primaryimage","url":"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/08\/network_diagram_shadow-2.png","contentUrl":"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/08\/network_diagram_shadow-2.png","width":1000,"height":507},{"@type":"BreadcrumbList","@id":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/about-network-rendering\/how-it-works\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/manual.keyshot.com\/keyshot10\/"},{"@type":"ListItem","position":2,"name":"About Network Rendering","item":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/about-network-rendering\/"},{"@type":"ListItem","position":3,"name":"How it works"}]},{"@type":"WebSite","@id":"https:\/\/manual.keyshot.com\/keyshot10\/#website","url":"https:\/\/manual.keyshot.com\/keyshot10\/","name":"KeyShot 10 Manual","description":"","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/manual.keyshot.com\/keyshot10\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"}]}},"_links":{"self":[{"href":"https:\/\/manual.keyshot.com\/keyshot10\/wp-json\/wp\/v2\/manual_documentation\/7104","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/manual.keyshot.com\/keyshot10\/wp-json\/wp\/v2\/manual_documentation"}],"about":[{"href":"https:\/\/manual.keyshot.com\/keyshot10\/wp-json\/wp\/v2\/types\/manual_documentation"}],"author":[{"embeddable":true,"href":"https:\/\/manual.keyshot.com\/keyshot10\/wp-json\/wp\/v2\/users\/29916"}],"version-history":[{"count":0,"href":"https:\/\/manual.keyshot.com\/keyshot10\/wp-json\/wp\/v2\/manual_documentation\/7104\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/manual.keyshot.com\/keyshot10\/wp-json\/wp\/v2\/manual_documentation\/2435"}],"wp:attachment":[{"href":"https:\/\/manual.keyshot.com\/keyshot10\/wp-json\/wp\/v2\/media?parent=7104"}],"wp:term":[{"taxonomy":"manualdocumentationcategory","embeddable":true,"href":"https:\/\/manual.keyshot.com\/keyshot10\/wp-json\/wp\/v2\/manualdocumentationcategory?post=7104"},{"taxonomy":"manual_doc_tag","embeddable":true,"href":"https:\/\/manual.keyshot.com\/keyshot10\/wp-json\/wp\/v2\/manual_doc_tag?post=7104"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}