{"id":6079,"date":"2020-07-17T11:56:12","date_gmt":"2020-07-17T11:56:12","guid":{"rendered":"https:\/\/bssrdf.com\/?post_type=manual_documentation&#038;p=6079"},"modified":"2022-02-10T11:20:52","modified_gmt":"2022-02-10T10:20:52","slug":"render-queue","status":"publish","type":"manual_documentation","link":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/render-4\/render-queue\/","title":{"rendered":"Render Queue"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_83 ez-toc-wrap-right counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">On this page<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-6a329d4a163fe\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #ffffff;color:#ffffff\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #ffffff;color:#ffffff\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-6a329d4a163fe\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/render-4\/render-queue\/#AddDelete_Job\" >Add\/Delete Job<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/render-4\/render-queue\/#Send_to_Network\" >Send to Network<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/render-4\/render-queue\/#Add_to_Queue\" >Add * to Queue<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/render-4\/render-queue\/#Move_UpDown\" >Move Up\/Down<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/render-4\/render-queue\/#Process_Queue\" >Process Queue<\/a><\/li><\/ul><\/nav><\/div>\n\n<p>The Render&nbsp;<em>Queue<\/em>&nbsp;is used for batch processing your still image, animation, KeyShotXR, and Configurator rendering jobs.<\/p>\n\n\n\n<p>The Queue displays the job type, name, format, resolution, and frame count. You can hover over a job to see a larger thumbnail preview, when the job was added, the render mode and number of samples.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"626\" src=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/render_dialog_queue-1024x626.png\" alt=\"\" class=\"wp-image-6080\" srcset=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/render_dialog_queue-1024x626.png 1024w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/render_dialog_queue-300x183.png 300w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/render_dialog_queue-768x469.png 768w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/render_dialog_queue-1536x938.png 1536w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/render_dialog_queue.png 1640w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"RenderQueue-Add\/DeleteJob\"><span class=\"ez-toc-section\" id=\"AddDelete_Job\"><\/span>Add\/Delete Job<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>Use these buttons to add and remove jobs from the queue list. Jobs are added with the current settings specified in Output and Options. Each job can have unique settings.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"RenderQueue-SendtoNetwork\"><span class=\"ez-toc-section\" id=\"Send_to_Network\"><\/span>Send to Network<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>If you have KeyShot&nbsp;<a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/about-network-rendering\/\">Network Rendering<\/a>&nbsp;installed, the option to&nbsp;<em>Send to Network<\/em>&nbsp;will become available. Select\/highlight one or more jobs in the Queue and click the&nbsp;<em>Send to Network&nbsp;<\/em>button.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"RenderQueue-Add*toQueue\"><span class=\"ez-toc-section\" id=\"Add_to_Queue\"><\/span>Add * to Queue<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"868\" height=\"900\" src=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/render_queue_camera.png\" alt=\"\" class=\"wp-image-6083\" srcset=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/render_queue_camera.png 868w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/render_queue_camera-289x300.png 289w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/render_queue_camera-768x796.png 768w\" sizes=\"auto, (max-width: 868px) 100vw, 868px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"868\" height=\"900\" src=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/render_queue_multimaterial.png\" alt=\"\" class=\"wp-image-6086\" srcset=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/render_queue_multimaterial.png 868w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/render_queue_multimaterial-289x300.png 289w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/render_queue_multimaterial-768x796.png 768w\" sizes=\"auto, (max-width: 868px) 100vw, 868px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p>You can add jobs to the queue without having to switch the active Camera, Model Set(s), Studio or Multi-material in the scene manually. When adding jobs via the queue the name will be generated using the current Name Template of the active tab in the Render Output.<\/p>\n\n\n\n<p><strong>Add Cameras<\/strong><br>Send saved Cameras to the Render Queue. This button is active if more than one Camera exists. Click the&nbsp;<em>Add Cameras<\/em>&nbsp;button to open the Camera Queue window and check&nbsp;the Cameras you want to add to the queue. Note that Cameras you add while in the still image tab will be added as separate still image jobs.<\/p>\n\n\n\n<p><strong>Add Model Sets<br><\/strong>Send saved Model Sets to the Render Queue. This button is active if more than one Model Set exists. Click the&nbsp;<em>Add Model Sets<\/em>&nbsp;button to open the Model Sets Queue window and check&nbsp;the Model Sets you want to add to the queue.<\/p>\n\n\n\n<p><strong>Add Studios<br><\/strong>Send saved Studios to the Render Queue. This button is active if more than one Studio exists. Click the&nbsp;<em>Add Studios<\/em>&nbsp;button to open the Studios Queue window and check&nbsp;the Studios you want to add to the queue.<\/p>\n\n\n\n<p><strong>Add Multi-Material<br><\/strong>Send sub-materials of a selected Multi-Material to the Render Queue. This button is active if one or more Multi-materials exist in a scene.<\/p>\n\n\n\n<p>Click the&nbsp;<em>Add Multi-Material&nbsp;<\/em>button to open the Multi-Material Queue window and select a Multi-Material. When you press&nbsp;<em>Add,<\/em>&nbsp;a rendering of the scene showing each of the sub-materials of the selected Multi-Material will be added to the Queue. The rest of the Multi-Materials in the scene will be shown with the sub-material currently active in the Real-time View.<\/p>\n\n\n\n<div class=\"wp-block-genesis-blocks-gb-columns gb-layout-columns-1 one-column\"><div class=\"gb-layout-column-wrap gb-block-layout-column-gap-2 gb-is-responsive-column\">\n<div class=\"wp-block-genesis-blocks-gb-column tip-box gb-block-layout-column\"><div class=\"gb-block-layout-column-inner\">\n<h6 class=\"wp-block-heading\" id=\"tip\">Tip<\/h6>\n\n\n\n<p>If you want to set up specific combinations of the options across multiple Multi-Materials, try the&nbsp;<a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/configurator\/\">Configurator<\/a>&nbsp;where you can set up Material Ways.<\/p>\n<\/div><\/div>\n<\/div><\/div>\n\n\n\n<p><\/p>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-genesis-blocks-gb-columns gb-layout-columns-1 one-column\"><div class=\"gb-layout-column-wrap gb-block-layout-column-gap-2 gb-is-responsive-column\">\n<div class=\"wp-block-genesis-blocks-gb-column info-box gb-block-layout-column\"><div class=\"gb-block-layout-column-inner\">\n<h6 class=\"wp-block-heading\" id=\"notes\">Notes<\/h6>\n\n\n\n<ul class=\"wp-block-list\"><li>Adding Model Sets, Studios or Multi-Materials from the still image tab via the button in the Queue window will be shown as a single bundled render job (Configuration) in the queue. <\/li><li>Clicking the button multiple times will add multiple bundles.<\/li><li>Even though it is displayed as one render job, the output will still result in multiple still images in your output folder.<\/li><li>Render jobs will follow the <a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/render-4\/render-output\/name-templates\/\">Name Template<\/a> of the active tab in the render output settings when added via the Queue.<\/li><\/ul>\n<\/div><\/div>\n<\/div><\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"RenderQueue-MoveUp\/Down\"><span class=\"ez-toc-section\" id=\"Move_UpDown\"><\/span>Move Up\/Down<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>You can select a job in the list and click&nbsp;<em>Move Up<\/em>&nbsp;or&nbsp;<em>Move Down<\/em>&nbsp;to&nbsp;change the order of the job in the list. Jobs at the top render first. You can use&nbsp;the check box next to the job to turn off that job. The job will then be&nbsp;skipped during processing of the queue.&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"RenderQueue-ProcessQueue\"><span class=\"ez-toc-section\" id=\"Process_Queue\"><\/span>Process Queue<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>When you are ready to start&nbsp;the queue, click the&nbsp;<em>Process Queue<\/em>&nbsp;button. All jobs with a blue check-mark will be processed. You can enable\/disable a multi-selection of jobs via the right-click menu.<\/p>\n","protected":false},"author":29916,"featured_media":0,"parent":5808,"menu_order":3,"template":"","manualdocumentationcategory":[13],"manual_doc_tag":[],"class_list":["post-6079","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-keyshot"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Render Queue - KeyShot 10 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/render-4\/render-queue\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Render Queue - KeyShot 10 Manual\" \/>\n<meta property=\"og:description\" content=\"The Render&nbsp;Queue&nbsp;is used for batch processing your still image, animation, KeyShotXR, and Configurator rendering jobs. 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