{"id":5759,"date":"2020-07-16T14:07:02","date_gmt":"2020-07-16T14:07:02","guid":{"rendered":"https:\/\/bssrdf.com\/?post_type=manual_documentation&#038;p=5759"},"modified":"2022-02-10T11:04:41","modified_gmt":"2022-02-10T10:04:41","slug":"material-templates","status":"publish","type":"manual_documentation","link":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/tools-3\/material-templates\/","title":{"rendered":"Material Templates"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_83 ez-toc-wrap-right counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">On this page<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-6a314c2604ec2\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #ffffff;color:#ffffff\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #ffffff;color:#ffffff\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-6a314c2604ec2\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/tools-3\/material-templates\/#Create_Template\" >Create Template<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/tools-3\/material-templates\/#Method\" >Method<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/tools-3\/material-templates\/#Type\" >Type<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/tools-3\/material-templates\/#Wildcard\" >Wildcard<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/tools-3\/material-templates\/#Add_Template_rules\" >Add Template rules<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/tools-3\/material-templates\/#Applying_Templates\" >Applying Templates<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/tools-3\/material-templates\/#Material_Template_Dialog\" >Material Template Dialog<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/tools-3\/material-templates\/#Import_Dialog\" >Import Dialog<\/a><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n\n<div class=\"wp-block-group\"><div class=\"wp-block-group__inner-container is-layout-flow wp-block-group-is-layout-flow\">\n<p>Material templates automate the material application process e.g. when importing cad models to the scene.<\/p>\n\n\n\n<p>Material Templates is a powerful feature in KeyShot, that automate the materials applied to your model in a scene. Anyone working with large assemblies can save time using Material Templates to automatically apply materials to parts in a scene. Once a material template has been created, it can be used to apply materials to a new model&nbsp;upon import.<\/p>\n\n\n\n<p>With a material template, materials from the KeyShot library are applied to your model&#8217;s parts based on the name of each part\u2019s original materials.&nbsp;<\/p>\n\n\n\n<p>Launch the Material Template window form the&nbsp;<em>Main menu &gt;<\/em>&nbsp;<em>Window<\/em>&nbsp;or from the material template icon&nbsp;<img loading=\"lazy\" decoding=\"async\" width=\"32\" height=\"32\" class=\"wp-image-3031\" style=\"width: 16px\" src=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/material_template_icon.png\" alt=\"\">&nbsp;in the Tools section of the Ribbon.<\/p>\n<\/div><\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"MaterialTemplates-CreateTemplate\"><span class=\"ez-toc-section\" id=\"Create_Template\"><\/span>Create Template<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"716\" height=\"954\" src=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/material_templates.png\" alt=\"\" class=\"wp-image-5760\" srcset=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/material_templates.png 716w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/material_templates-225x300.png 225w\" sizes=\"auto, (max-width: 716px) 100vw, 716px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p>Create a new template by clicking on the add icon.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"MaterialTemplates-Method\"><span class=\"ez-toc-section\" id=\"Method\"><\/span>Method<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>&nbsp;Two methods can be used in creating a material template,&nbsp;<em>Automatic<\/em>&nbsp;and&nbsp;<em>Manual<\/em>.<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>Automatic<\/strong>&nbsp;\u2013 If a model is in KeyShot when you create a new template, the source and material names are automatically populated based on the material applications in the current scene. Only parts that have a KeyShot material will be recorded.<\/li><li><strong>Manual<\/strong>&nbsp;\u2013 An empty template is created and you can add template rules manually.<\/li><\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"MaterialTemplates-Type\"><span class=\"ez-toc-section\" id=\"Type\"><\/span>Type<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>You also have to choose&nbsp;whether the template should apply materials based on part name or original material name.<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>Part<\/strong>&nbsp;&#8211; This method will apply materials based on the names of the parts, so it requires that the naming of the models are consistent &#8211; You can use wildcards to target parts that are named alike e.g. parts with Holder in the example to the left.<\/li><li><strong>Material<\/strong>&nbsp;&#8211; This will make the naming of the parts less important and apply materials based on the source material. If your models have been colored consistently, the source material may be the way to go.Note that the Material Template applies to the original material names of the parts &#8211; ie. the name they had when the part was imported from the CAD file.<br>You can find the original material name in the properties of the selected part below the Scene Tree.<\/li><\/ul>\n\n\n\n<p><\/p>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-genesis-blocks-gb-columns warning-box gb-layout-columns-2 gb-2-col-wideleft\"><div class=\"gb-layout-column-wrap gb-block-layout-column-gap-2 gb-is-responsive-column\">\n<div class=\"wp-block-genesis-blocks-gb-column gb-block-layout-column\"><div class=\"gb-block-layout-column-inner\">\n<h6 class=\"wp-block-heading\" id=\"note\">Note<\/h6>\n\n\n\n<p>The Material Template applies to the original material names of the parts &#8211; ie. the name they had when the part was imported from the CAD file.<br>You can find the original material name in the properties of the selected part below the Scene Tree.<\/p>\n\n\n\n<p><\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-genesis-blocks-gb-column gb-block-layout-column\"><div class=\"gb-block-layout-column-inner\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"368\" height=\"509\" src=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/original_material_name.png\" alt=\"\" class=\"wp-image-5763\" srcset=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/original_material_name.png 368w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/original_material_name-217x300.png 217w\" sizes=\"auto, (max-width: 368px) 100vw, 368px\" \/><\/figure>\n\n\n\n<p><\/p>\n<\/div><\/div>\n<\/div><\/div>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"MaterialTemplates-Wildcard\"><span class=\"ez-toc-section\" id=\"Wildcard\"><\/span>Wildcard<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>The wildcard refers to the practice of applying a material to several parts using the source name. This can be activated by inserting asterisks (*) to the source name &#8211; e.g.&nbsp;<em>Holder*<\/em>&nbsp;this will apply the material in the destination to all the parts containing \u201cHolder\u201d when the material template is applied.<\/p>\n\n\n\n<p>Each new template is added to the template list, which can be accessed with any scene opened in KeyShot.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"MaterialTemplates-AddTemplaterules\"><span class=\"ez-toc-section\" id=\"Add_Template_rules\"><\/span>Add Template rules<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>The Automatic approach will populate the template with rules for all KeyShot materials in the scene while the Manual approach requires you to pick the parts you want to set up rules for. You can at any time add rules to the template, no matter if it was created using the&nbsp;<em>Manual<\/em>&nbsp;or the&nbsp;<em>Automatic<\/em>&nbsp;method.<\/p>\n\n\n\n<p>A template rule consists of a&nbsp;<em>Source<\/em>&nbsp;(either part name or source material name) and&nbsp;<em>New Material<\/em>&nbsp;name.<\/p>\n\n\n\n<p>Use the&nbsp;<img loading=\"lazy\" decoding=\"async\" width=\"32\" height=\"32\" class=\"wp-image-3229\" style=\"width: 16px\" src=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/add_icon.png\" alt=\"\">&nbsp;button next to the template to create a new rule and add a source. Or drag a part from the Scene Tree onto the list &#8211; this will create a rule with the name or source file from the part.<\/p>\n\n\n\n<p>Add a Material to the rule by dragging a material from the Material library\/Material tab onto the rule in the template list.<\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"616\" height=\"1024\" src=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/material_template_on_import-616x1024.png\" alt=\"\" class=\"wp-image-5766\" srcset=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/material_template_on_import-616x1024.png 616w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/material_template_on_import-180x300.png 180w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/material_template_on_import-768x1278.png 768w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/material_template_on_import.png 850w\" sizes=\"auto, (max-width: 616px) 100vw, 616px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<h2 class=\"wp-block-heading\" id=\"MaterialTemplates-ApplyingTemplates\"><span class=\"ez-toc-section\" id=\"Applying_Templates\"><\/span>Applying Templates<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>Applying templates can be done through the \u201cMaterial Templates\u201d window or the import window.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"MaterialTemplates-MaterialTemplateDialog\"><span class=\"ez-toc-section\" id=\"Material_Template_Dialog\"><\/span>Material Template Dialog<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>Templates can be applied using the&nbsp;<em>Apply<\/em>&nbsp;button. This will give you two options:&nbsp;<em>To Scene<\/em>&nbsp;or&nbsp;<em>To Selection<\/em>.<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>To Scene<br><\/strong>Apply the current template to the entire scene.<\/li><li><strong>To Selection<br><\/strong>Apply the current template to the selected model or part.<\/li><\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"MaterialTemplates-ImportDialog\"><span class=\"ez-toc-section\" id=\"Import_Dialog\"><\/span>Import Dialog<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>Expand the&nbsp;<em>Materials and Structure<\/em>&nbsp;section to reveal the&nbsp;<em>Use material template&nbsp;<\/em>checkbox.<\/p>\n\n\n\n<p>Enable this setting and select the desired template from the list.<\/p>\n\n\n\n<p>Click&nbsp;<em>Import<\/em>&nbsp;to complete the import.<\/p>\n<\/div>\n<\/div>\n","protected":false},"author":29916,"featured_media":0,"parent":5634,"menu_order":8,"template":"","manualdocumentationcategory":[13],"manual_doc_tag":[],"class_list":["post-5759","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-keyshot"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Material Templates - KeyShot 10 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/tools-3\/material-templates\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Material Templates - KeyShot 10 Manual\" \/>\n<meta property=\"og:description\" content=\"Material templates automate the material application process e.g. when importing cad models to the scene. 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