{"id":3506,"date":"2020-07-09T06:09:03","date_gmt":"2020-07-09T06:09:03","guid":{"rendered":"https:\/\/bssrdf.com\/?post_type=manual_documentation&amp;p=3506"},"modified":"2020-07-09T06:09:03","modified_gmt":"2020-07-09T06:09:03","slug":"diffuse-parameter","status":"publish","type":"manual_documentation","link":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/materials\/general-parameters\/diffuse-parameter\/","title":{"rendered":"Diffuse Parameter"},"content":{"rendered":"\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p>The&nbsp;<em>Diffuse<\/em>&nbsp;parameter will be found throughout many of the material types.<\/p>\n\n\n\n<p>The most basic way to think of diffuse when working in KeyShot is a material\u2019s overall color. However, there is a more technical explanation of what this is that can help when creating materials \u201cscattered\u201d or \u201cspread out.\u201d<\/p>\n\n\n\n<p>Diffuse in the rendering world refers to how light reflects off of materials. Depending on the surface of a material, light rays will behave differently when they hit the surface. If a surface has few or no imperfections, like a polished surface, light rays will bounce straight off. This will produce a shiny or reflective surface. If the surface has many imperfections, like concrete, light rays will be scattered across the surface creating a matte look. This is why concrete is not reflective or shiny.<\/p>\n\n\n\n<p>The diffuse slider on many materials will control the color of the diffuse rays on a material.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"389\" height=\"455\" src=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/diffuse-parameter-01.jpg\" alt=\"\" class=\"wp-image-3507\" srcset=\"https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/diffuse-parameter-01.jpg 389w, https:\/\/manual.keyshot.com\/keyshot10\/wp-content\/uploads\/sites\/7\/2020\/07\/diffuse-parameter-01-256x300.jpg 256w\" sizes=\"auto, (max-width: 389px) 100vw, 389px\" \/><\/figure>\n<\/div>\n<\/div>\n","protected":false},"author":29916,"featured_media":0,"parent":3491,"menu_order":1,"template":"","manualdocumentationcategory":[13],"manual_doc_tag":[],"class_list":["post-3506","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-keyshot"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Diffuse Parameter - KeyShot 10 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/materials\/general-parameters\/diffuse-parameter\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Diffuse Parameter - KeyShot 10 Manual\" \/>\n<meta property=\"og:description\" content=\"The&nbsp;Diffuse&nbsp;parameter will be found throughout many of the material types. 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