{"id":3433,"date":"2020-07-08T13:16:47","date_gmt":"2020-07-08T13:16:47","guid":{"rendered":"https:\/\/bssrdf.com\/?post_type=manual_documentation&#038;p=3433"},"modified":"2020-09-29T13:18:12","modified_gmt":"2020-09-29T11:18:12","slug":"assigning-materials","status":"publish","type":"manual_documentation","link":"https:\/\/manual.keyshot.com\/keyshot10\/manual\/materials\/assigning-materials\/","title":{"rendered":"Assigning Materials"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_83 ez-toc-wrap-right counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">On this page<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-6a327156ce48e\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #ffffff;color:#ffffff\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #ffffff;color:#ffffff\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-6a327156ce48e\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/materials\/assigning-materials\/#Linked_Materials\" >Linked Materials<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/materials\/assigning-materials\/#Multi-Materials\" >Multi-Materials<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/materials\/assigning-materials\/#Retaining_Textures_and_Labels\" >Retaining Textures and Labels<\/a><\/li><\/ul><\/nav><\/div>\n\n<p>To assign materials to models, drag and drop them from the&nbsp;<em>Materials<\/em>&nbsp;library onto a part in the&nbsp;<em>Real-time View<\/em>&nbsp;or in the&nbsp;<em>Scene Tree<\/em>. Before you drop the material onto the part, you will see a preview of the material on the part beneath the mouse cursor. The material will not be assigned until you let go of the left mouse button.<\/p>\n\n\n\n<p>Once the material has been loaded from the library, a copy will be placed into the\u00a0<em>In-Project Library<\/em>\u00a0in the\u00a0<em><a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/user-interface-2\/project-window\/material-tab\/\" data-type=\"manual_documentation\" data-id=\"2829\">Material Tab<\/a><\/em>\u00a0of the\u00a0<em><a href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/user-interface-2\/project-window\/\" data-type=\"manual_documentation\" data-id=\"2819\">Project Window<\/a><\/em>. Any additional materials assigned to the model will also be added to the\u00a0<em>in-Project Library<\/em>. If the same material already exists in the\u00a0<em>In-Project Library<\/em>, a copy will be created and a number will be appended to that material.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"AssigningMaterials-LinkedMaterials\"><span class=\"ez-toc-section\" id=\"Linked_Materials\"><\/span>Linked Materials<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>In some cases a user may want to have one material assigned to multiple parts to be able to make changes to that material, and to have the changes affect all parts. You can add Linked Materials in 3 ways<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Drag an existing material from the&nbsp;<em>In-Project library&nbsp;<\/em>onto the parts you want linked.<\/li><li>Copy a material by selecting a part in the&nbsp;<em>Real-time View<\/em>&nbsp;with the desired material, right-click and choose&nbsp;<em>Copy Material<\/em>&nbsp;&gt; Select the part you want linked, right-click and choose&nbsp;<em>Paste Linked Material<\/em>.<\/li><li>Drag the same material from the&nbsp;<em>Material Library<\/em>&nbsp;repeatedly and KeyShot will ask if you want to link the materials.<\/li><\/ul>\n\n\n\n<p>You can unlink materials by right-clicking on the part and choosing&nbsp;<em>Unlink Material<\/em>&nbsp;&#8211; this will create a numbered copy of the material in the&nbsp;<em>In-Project Library<\/em>.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"AssigningMaterials-Multi-Materials\"><span class=\"ez-toc-section\" id=\"Multi-Materials\"><\/span>Multi-Materials<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>Users of KeyShot Pro can create\/add to Multi-materials by pressing Shift while dropping materials from the library onto a part.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"AssigningMaterials-RetainingTexturesandLabels\"><span class=\"ez-toc-section\" id=\"Retaining_Textures_and_Labels\"><\/span>Retaining Textures and Labels<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>If you are dragging a material onto a part that has an existing texture or label, you can retain them and apply them to the new material by holding&nbsp;<em>Alt<\/em>&nbsp;for textures, or&nbsp;<em>Ctrl<\/em>&nbsp;for labels.<\/p>\n","protected":false},"author":29916,"featured_media":0,"parent":3414,"menu_order":2,"template":"","manualdocumentationcategory":[13],"manual_doc_tag":[],"class_list":["post-3433","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-keyshot"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Assigning Materials - KeyShot 10 Manual<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/manual.keyshot.com\/keyshot10\/manual\/materials\/assigning-materials\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Assigning Materials - KeyShot 10 Manual\" \/>\n<meta property=\"og:description\" content=\"To assign materials to models, drag and drop them from the&nbsp;Materials&nbsp;library onto a part in the&nbsp;Real-time View&nbsp;or in the&nbsp;Scene Tree. 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